Divinity: Original Sin 2

Divinity: Original Sin 2

Runefest
9 Comments
Unibot 4 Nov, 2018 @ 1:36pm 
Is this mod obsolete, or you plan to update it to DE ?
killerproblem 29 Jan, 2018 @ 1:05pm 
are there crafting recipes for these like the base game runes? i went through a full playthrugh and only ever found one gash rune, my new playthrough i'd like to have more than one med rune all 150 hour or so...
小四 10 Jan, 2018 @ 10:34am 
Still will not be synthesized…………
SibylSabiaTTV 3 Nov, 2017 @ 2:38pm 
So.. There's a huge issue with the Parkour rune. ): It made it so that you perma-got The Pawn talent.. but then you'd go into the Respec Mirror and it'd give you a bunch more talent points. I only had 4 to spend (one extra off another mod) and he had.. 7. A big ol' whopping 7. At level 8.

We got rid of it but he still permanently had The Pawn, so I had to use CE to go in and get rid of it. We've removed the mod right now to avoid any issues.
Guilliman 31 Oct, 2017 @ 10:05am 
heya, some issue with crafting;
blood runes and gash runes combined with rune frames create "unknown" which doesn't appear in the bags, effectivly deleting the runes when you craft.
baardvaark  [author] 28 Oct, 2017 @ 10:12am 
@Seyren 'Denton' Windsor Okay thanks for letting me know.
Seyren 'D' Windsor 28 Oct, 2017 @ 6:10am 
Thought you should know that there's a rune called LOOT_Rune_Diversity_lesser. So far it's the only rune I found that doesn't have a proper name.
baardvaark  [author] 25 Oct, 2017 @ 8:32am 
Thank you for the kind words. Epic Encounters was made by Ameranth and Elric, though I did make a minor contribution with weapon modifiers.
Seyren 'D' Windsor 25 Oct, 2017 @ 2:57am 
Thank you for the hard work. Almost every mod you've worked on has been essential to my playthrough of the game. I believe you were also involved in Original Sin's Epic Encounter, another terrific mod that revitalised the game over and over, and I am glad you are doing the same for its sequel.