Total War: WARHAMMER II

Total War: WARHAMMER II

Faster Siege Equipment (updated S&F)
54 Comments
☸𝕵𝖔☸  [author] 7 Aug, 2022 @ 4:56pm 
@diegonav1997
OK when IE comes, I'll look into it.
Diego 6 Aug, 2022 @ 9:51am 
We need this on TWW3 :steamhappy:
☸𝕵𝖔☸  [author] 20 Mar, 2022 @ 7:54am 
@proaliahmadr
You're welcome!
proaliahmadr 20 Mar, 2022 @ 6:33am 
I know I am very late, but thank you so much for this.
☸𝕵𝖔☸  [author] 14 Jul, 2021 @ 5:13pm 
updated S&F
☸𝕵𝖔☸  [author] 18 Mar, 2021 @ 12:41pm 
updated Rakarth
gloatingtomb6 5 Dec, 2020 @ 2:44pm 
lol but thanks for the work
☸𝕵𝖔☸  [author] 4 Dec, 2020 @ 3:33pm 
On purpose yes yes!
gloatingtomb6 4 Dec, 2020 @ 2:53pm 
thanks for update but lol you put sis&(TITS) lollolololololo
☸𝕵𝖔☸  [author] 4 Jun, 2020 @ 10:45am 
yes
SheAAA 4 Jun, 2020 @ 5:08am 
just wondering: is it compatible with saved game? It seems to be a perfect mod.
☸𝕵𝖔☸  [author] 28 May, 2020 @ 4:43am 
@Twitch Staff
np!
Guts 28 May, 2020 @ 3:38am 
I appreciate your diligence in updating considering this table never changes
npc 24 May, 2020 @ 1:09am 
Thx nice mod!
hugoleomarinho 23 May, 2020 @ 2:26pm 
Thanks mate
☸𝕵𝖔☸  [author] 21 May, 2020 @ 2:33pm 
Updated W&P!
☸𝕵𝖔☸  [author] 9 May, 2020 @ 7:18am 
It is!

It is literally in the tittle (S&B)...

Dont bother with the ''updated date'' because when no changes is required it doesnt change the date even when updated.
Александр 9 May, 2020 @ 7:14am 
update!
AV-BriaN- 15 Dec, 2019 @ 12:26pm 
Ty!
☸𝕵𝖔☸  [author] 13 Dec, 2019 @ 3:45pm 
Updated
AV-BriaN- 11 Sep, 2019 @ 10:13am 
Ty!
☸𝕵𝖔☸  [author] 11 Sep, 2019 @ 7:41am 
Updated !
Diremerc 24 Apr, 2019 @ 7:16pm 
Yeah I realized it was only loading 1 mod at a time
☸𝕵𝖔☸  [author] 24 Apr, 2019 @ 4:48am 
CA updated the launcher and I tested, it work.
☸𝕵𝖔☸  [author] 23 Apr, 2019 @ 4:03pm 
@Diremerc

CA Launcher bug or mod conflict

We are supposed to get a fix this week. The launcher doesnt load mods atm or just one at a time etc...

Some use KMM to get around this, google it, its an alternative launcher.
Diremerc 23 Apr, 2019 @ 1:49am 
Installed and doesn't seem to do anything? I besieged a city with 2 full stacks of skaven and it still take 2 turns to make 1 tower
☸𝕵𝖔☸  [author] 18 Apr, 2019 @ 6:42am 
Updated
jasontaylor2014 18 Apr, 2019 @ 3:15am 
Update for new DLC
☸𝕵𝖔☸  [author] 26 Feb, 2019 @ 2:06pm 
updated for new launcher
Angry Wombat 27 Nov, 2018 @ 10:47pm 
Ahh really, thats disapointing then. Tbh i've probably only just noticed cause i rarely make it to the high elves when im playing. My bad then
Avatar 720 27 Nov, 2018 @ 1:47pm 
@Aus Swagg That's, for some reason, an intentional part of the base game; Ulthuan's gates have walls on the battle map, but aren't counted as walled settlements by the game. It threw me the first time, and a mate of mine who waltzed up with a primarily cavalry army, and could only really sigh.
Angry Wombat 26 Nov, 2018 @ 6:33pm 
beeen trying to siege the high elf gate settlements, unable to create any siege weapons since it says its not a walled settlement. Mod manager says your mod has no conflicts and i dont know much else past that :p Anyone else have this problem?
EraseMyself 17 Nov, 2018 @ 1:15pm 
Ty!
AV-BriaN- 17 Nov, 2018 @ 8:12am 
Ty!
☸𝕵𝖔☸  [author] 17 Nov, 2018 @ 4:10am 
@halogamb
@1122
@NineEmperor

Done!
EraseMyself 16 Nov, 2018 @ 3:59pm 
update plz
1122 13 Nov, 2018 @ 9:14am 
update plz
halogamb 12 Nov, 2018 @ 11:00am 
update?
Hollywoodb1 29 Jun, 2018 @ 11:37pm 
Anyone know of any mods that reduce holdout time?
☸𝕵𝖔☸  [author] 22 Jun, 2018 @ 6:55pm 
This mod shouldnt crash your game, I've been using it since wh1 so...
chubbyninja89 (TNB) 19 Jun, 2018 @ 5:51am 
Ok. I just wanted to make sure.
☸𝕵𝖔☸  [author] 19 Jun, 2018 @ 5:50am 
@chubbyninja89 (The Ninja Brony)

you can if you have enough men in the army, in most case it take a 20 stack 2 turns to get 5 equipement built.

you and AI are capped at 5 ''slot''.
chubbyninja89 (TNB) 19 Jun, 2018 @ 5:44am 
Wait, you can build 5 siege items at a time? In one turn?
☸𝕵𝖔☸  [author] 2 Jun, 2018 @ 6:08am 
@Mekboy Reaper [BE]

OP? I get what you mean but since the rule apply to AI too ''OP'' make no sense :P

I really like it this way, it serve the AI well too.
Mekboy Reaper 2 Jun, 2018 @ 4:58am 
i do have to agree with Secuter, 5 towers in one turn is super OP lol , one per turn or 2 is more then enough it's still a "siege" :p, but the default time is just booooring...
☸𝕵𝖔☸  [author] 8 May, 2018 @ 3:46pm 
yes!
AV-BriaN- 6 May, 2018 @ 6:06pm 
Hello, is this mod still working and being kept up to date? Thank you.
☸𝕵𝖔☸  [author] 12 Dec, 2017 @ 6:08pm 
Never happened to me so far. As always try without mods to see if you have a mod conflict, or give more details.
EliteGamer11388 12 Dec, 2017 @ 2:17pm 
Problem: I set the siege items to build, they say 1 turn, but never actually build. Just continue to say 1 turn every turn. Playing as Empire, Karl Franz
☸𝕵𝖔☸  [author] 5 Nov, 2017 @ 6:26am 
@Secuter I feel the cap here is fine for now, otherwise it is too easy to defend IMO.