The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

New race specializations V1.0
14 Comments
xappik 24 May, 2012 @ 1:12pm 
really cause i found out that you just type in "help" (no quotes) and i brings up all of the commands
andrewking258 24 May, 2012 @ 11:46am 
@sheldonfarris86 -thats not a problem with the mod, google it and online you wil be able to find console commands to get past that bit of dialouge without ruining any of the quest (I did it!)
xappik 22 May, 2012 @ 1:30pm 
how do you bring up the change race menu
XeroWonToo 9 May, 2012 @ 6:28am 
I ran into a problem with this. And it would seem it effects not just this one but custom races; I can't continue past The Gourmet quest in The Dark Brotherhood questline because she won't let me continue past the first line of dialogue...
Fate  [author] 21 Apr, 2012 @ 4:51pm 
ive sorta given up modding skyrim, but yes im interested in lore-friendly ideas
Azworai(@Twitch) 21 Apr, 2012 @ 2:26am 
Before I throw ideas at you, are you seeking 'lore-friendly' ideas or does that not matter to you?
Fate  [author] 22 Feb, 2012 @ 6:24pm 
ok. i have an actual description but i cant seem to get it too work. When i uploaded it to steam i had a short description and a detailed description, but the detailed description didn't show up on steam, nor when i uploaded it again did it say i had anything in the detailed description. Then on the steam interface i tried modifing the description and that worked, but when i uploaded a new version it cut off thedescription where it is now. There is a limit on characters for the description in the upload interface. Help anyone
Fate  [author] 17 Feb, 2012 @ 7:24pm 
use this to recomend new race ideas and plans for balancing

the thing with these races here (exept maybe the Imperial:insidious) are all meant to be 'super' people who are blessed by the gods or well bred/trained so thay are meant to be unbalanced. I was thinking that i make new races that are more balanced and put on all of them a realitive starting dificulty like esy medium hard or something.

so far for new ideas i was thinking about:
Orc:Noble- a more Orc version of the Imperial Noble
Nord:Elite, a more social leader like Nord, more Nord supremecist
Breton:Mage hunter-a more physical Breton with even more resistance to magic
Fate  [author] 16 Feb, 2012 @ 2:15pm 
also i have an essay due tomorrow so i wont be able to get stuff done until tomorrow night
Fate  [author] 16 Feb, 2012 @ 2:13pm 
sorry about the typos
Fate  [author] 16 Feb, 2012 @ 2:13pm 
sorry, im taking long to respond my connection was acting up, yea i know that some of the descriptions are too long ill work on.

As to your sugestion, thats interesting, it sounds like you mean balance things more, by adding penalties?

And finally can you see a big long description or just the short one?
Dope of the Dillies 16 Feb, 2012 @ 12:22am 
Another issue I see is that people are going to be most likely to choose the special sets, as while you give bonuses to proper skills, you don't take points away from skills they don't benifit from. There should be a balance, as to say "Due to the Sneaky Kajiit's nature, they lack the proper balance for weildering heavier weapons and lack the proper training and mnetality for all classes of magic." Therefore, giving them a deduction to the two-handed weapons and magic trees along the board.
Dope of the Dillies 16 Feb, 2012 @ 12:19am 
First set; one issue I have is the text displaying the background and differences to these specializations. For instance, the special bred Argonians have a description far too long, and you cannot see what skills they benifit from.
Dope of the Dillies 15 Feb, 2012 @ 11:55pm 
I'm going to download it now and test it out later. This does seem rather interesting, even if possibly imbalanced. Shall I report bugs here, or is there a site you prefer?