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I generally liked the scope, but that ending, and lack of most Imperial techs was annoying.
Incidentally, you disabled trebs for the player, but it's still possible to convert some that Naples sends at you periodically.
Still trying to break through Sicily, but that would certainly have helped, :p
The part of Rome is where things got a bit dissapointing. It was NOT clear at all you needed to kill '' some'' goths so that the gates will open. The objective still said ''return to Rome'' so i let all my backup units die and tried to find another entrance into Rome with belisarius, which obviously, wasn't available.
very nice campaign, but i hope you will balance the difficulty in the future, as well as make the objectives more clear
so much of them
I'm thinking about trying to make a more RPG focussed one next (still historic), but I'll have to see.