Stellaris

Stellaris

Colourable Elves of Stellaris Ships
97 Comments
The Cyber Skunk 21 May @ 3:19pm 
All good! Take all the time you need lol
Trace Projectile  [author] 21 May @ 2:05pm 
Oh I hadn't actually considered they'd do that and didn't see it in my test, well spotted! Will look at it when I get home.
The Cyber Skunk 21 May @ 12:06pm 
Hey, are there plans to bring this up to 4.0 with the new biological ships? This seems to be breaking the shipsets now, n putting them in bio section
Trace Projectile  [author] 22 Sep, 2024 @ 10:13am 
That is a good question I will hopefully look into, it should though since I looked and it just overwrites the gfx setup.
pitonasf 22 Sep, 2024 @ 9:02am 
Hey, was wondering if this works for the latest versions? I know the main mod has recently been updated but due to this one's age, just wanted to see if it was worth even trying.
Xinotai 12 Dec, 2022 @ 8:12am 
it's nothing game-breaking so it's tolerable^^
thanks for trying though
Trace Projectile  [author] 11 Dec, 2022 @ 4:35pm 
Nah sorry, I don't think it's gonna work, just keeps giving me an error about mod descriptor missing directory path. I can't really tell if the launcher is having a bad week or the way mods have to be formatted changed recently but I'll have to put that on the backlog, sorry about denying you a modlist free of version warnings.
Trace Projectile  [author] 7 Dec, 2022 @ 2:54pm 
Welcome!
Now I feel obliged to, will do it if the launcher doesn't resist.
Xinotai 7 Dec, 2022 @ 1:19pm 
greetings, first of all: mod works just fine, thank you for creating it^^
i just wanted to ask, if it's possible to do just a version bump, bc it's pretty much one of the last on my list with this little annoying yellow warning triangle
Trace Projectile  [author] 7 Nov, 2022 @ 12:53am 
Should be, IIRC it's a tiny text while that just switches something from off to on. If they included the textures for colour to work anyway.
Lanna 7 Nov, 2022 @ 12:12am 
is this still compatible with the new juggernaut ship that just came out
Trace Projectile  [author] 19 Feb, 2022 @ 9:50am 
It should be fine forever, unless something changes in the base game or Elves of Stellaris. You will need Elves of Stellaris though but if that is updated and NSC compatible then yep.
GoProne 19 Feb, 2022 @ 9:43am 
NSC compatibility? also updated or?
Trace Projectile  [author] 27 Dec, 2021 @ 1:29pm 
This mod should work fine though I admit to not testing it in current version. I haven't done the new texture I mentioned below yet though.
Bokune 22 Dec, 2021 @ 4:09am 
any chance Your coming back now that the aquatics are here
Trace Projectile  [author] 7 Jun, 2021 @ 2:28pm 
Ah that'll be the ringworld pieces having a different texture I guess, if I return to Stellaris I can do my own replacer texture for that and it'll be better. At least it's not too jarring, no sudden lines between them.
IcyKnightmare 7 Jun, 2021 @ 2:18pm 
Bug: The empire color only applies to elven ring worlds that are under construction, but reverts to white upon completion. Here's a screenshot showing a ring that has 1 section building and 3 complete: https://imgur.com/7nLLbF1
Trace Projectile  [author] 26 May, 2021 @ 4:25am 
It should work, it's not something that game updates can break, but it's also been a while so something could have changed in the Elves mod. Likely works though.
Col. Hathi 26 May, 2021 @ 3:29am 
Is this still up to date?
Trace Projectile  [author] 5 Nov, 2020 @ 10:34am 
@LexiCon1996 The main mod is required for this, but this isn't required for the main mod.

I will however check the main mod about now. Maybe it has this feature built-in. Also if the graphical culture has changed at all I'll definitely need to update.

@-Norbert- I think this should be loaded after both in case NSC turns the colouring back off, though I used to use NSC without issue before we could even do load order. I can check that too.
-Norbert- 5 Nov, 2020 @ 10:16am 
If I run elves, this one and the NSC patch, does the order between the latter two matter?
Admiral Heart 5 Nov, 2020 @ 9:08am 
Is this mod still required for the main mod/updating or is this no longer needed?
Trace Projectile  [author] 24 Aug, 2020 @ 1:59am 
You're welcome! But this doesn't change the white metal, mainly the glowy bits.
w.girl27 24 Aug, 2020 @ 12:17am 
thank you i wanted to use the elven ship set for my lovecraftian brethren moon worshiping civ but the white just didnt look right
Trace Projectile  [author] 30 Jun, 2020 @ 1:04am 
I'm glad. it sometimes pops up :p
Cyrusfusion 29 Jun, 2020 @ 7:26pm 
Scratch that. Got it working.
Cyrusfusion 29 Jun, 2020 @ 7:22pm 
Hey. It says the mod is lacking a "Descriptor file." I've no clue what this is, but it's preventing me from turning it on.
Trace Projectile  [author] 9 Jun, 2020 @ 9:26am 
This mod's fairly easy compared to the huge work being done on Elves of Stellaris, but I'm glad you appreciate my little addon for it.
The Mind Castle 9 Jun, 2020 @ 8:09am 
You are awesome :lunar2019coolpig: I wish I had the technical competence to help you, but all I can do is send you a huge virtual kiss for your amazing work! <3
Trace Projectile  [author] 9 Jun, 2020 @ 5:58am 
Huh, actually it's fine now. I just had to set the old fix but for the split-off shipsets and it's actually working fine.
I might still need to do textures in future but the standard elf set will be fine.
Trace Projectile  [author] 9 Jun, 2020 @ 5:27am 
Alright I know what's going on!
It seems they're doing a huge overhaul of their mod, expanding it into three separate shipsets. They've only published the textures so far, *but* that includes new elf textures that don't support flag colouration by default.

I'll have to think about where exactly I go from here. To keep this mod going it'll go from a tiny 'enable' switch to a full addon sort of mod.
The new shipsets aren't white like the elf ones either so to do them I'll need the time and effort and also increase file size. I think I'll do it though. Just thought I'd give info.

Aaaanyway, for now I've made my text stuff a little better and I'll be uploading some quick textures that'll give you at least some colour, and I'll do some deeper changes when Elves of Stellaris gets the big update!
Ov3rWolf3 9 Jun, 2020 @ 1:13am 
Yeah me too, really hope that you get time to figure it out, Elves of Stellaris is great, sick of everything being forced into a certain colour. No idea why they would set it up that way.
kurgan2 8 Jun, 2020 @ 11:54pm 
Having the color problem also, the ships just have the white glow pattern.
Trace Projectile  [author] 6 Jun, 2020 @ 8:48pm 
Oh that's still a thing? Maybe the shipset was renamed. I'll take a look.
Scrublord 6 Jun, 2020 @ 8:24pm 
Unfortunately doesn't work with the latest EoS version. Even when at the end of my load order when it should, conceivably, overwrite everything it has a problem with
Sadness
The Mind Castle 30 May, 2020 @ 12:08pm 
Yay! <3
Trace Projectile  [author] 26 May, 2020 @ 4:33am 
Hey nice. That was a bit of a stab in the dark so now I know. You're welcome.
Revelator_13 26 May, 2020 @ 4:32am 
Looks like that did the trick. Thanks.
Trace Projectile  [author] 26 May, 2020 @ 4:05am 
Fun. I'll just remove that, the uploader was nagging me about not having a descriptor so I just copied my local one. I hope just deleting the line works.
My other mods have that line too but who knows with Stellaris.
Revelator_13 26 May, 2020 @ 3:54am 
The descriptor.mod has an invalid path in it.

path="C:/Users/Plant/Documents/Paradox Interactive/Stellaris/mod/Colourable_Ships_Patch_Elves_of_Stellaris"
Trace Projectile  [author] 22 May, 2020 @ 3:16am 
Huh. I'll take a look at that when I can then. Maybe the shipsets were renamed or something.
Nyx (She/Her) 22 May, 2020 @ 2:16am 
I've actually enabled this and it doesn't work; the ships do not take on flag colors.
Trace Projectile  [author] 19 May, 2020 @ 9:09am 
It'll never actually break, but probably yeah sure thing.
The Mind Castle 19 May, 2020 @ 2:35am 
Hello! Is there any hope to see this mod updated? Thank you! <3
Trace Projectile  [author] 7 Oct, 2019 @ 5:27pm 
I'm *probably* not going to support older versions. Perhaps like before 2.1 but not specific superior versions after it.

Feel free to remove/change the version line or just ignore it (never downgraded my game so unsure if that's a thing).
Årtifexian 7 Oct, 2019 @ 3:01pm 
Moe Mod Compilation
Greetings, And thank you for the creation of this awesome mod! I love it and wish to keep playing with it. However I have a request. After the recent Megacorp update I feel as though the game went a poor direction design wise. Portrait sizes are to small and many other things. As such I am playing with version 2.1.3 before the update. If possible can I have access to the mod version that supports V 2.1.3? I have a “Moe Mod Compilation” That it is apart of that I wish to keep playing with. Thank you for your time and consideration! “ Mod Compilation link https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1526656277
Trace Projectile  [author] 21 Jul, 2019 @ 5:57am 
You're welcome. And I agree, the two gals make content that rivals vanilla content.
사랑한데이 21 Jul, 2019 @ 5:18am 
Thank you so much. I love the looks of elven ships
Trace Projectile  [author] 17 Jun, 2019 @ 10:49am 
Ohhh. Because you commented here I thought you meant for this specifically.

I did find this in a quick search, could be worth a try if patches are usually simple:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1763557213
Black Rabbit 17 Jun, 2019 @ 10:46am 
Oh no! I was just looking for the downscaled patch for the elves. Seems I can't find it.