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https://www.youtube.com/watch?v=WJZ4oLap1sw
- Add Exos
- Let the Fade able to hack an exo every five minutes. The hack lasts for thirty seconds. When an Exo is hacked the fade disappears, The previous pilot is ejected, and the Exo is controlled by the fade. The Fade can kill marines aswell as other exos and when the fade is done with the exo it blows up.
- I know that that is going to be a scripting nightmare.
As a player I would like to see some of the following things.
- random weapon/ammo drops at resource nodes, giving marines some incentive not to camp and keep moving
- more than one fade, or maybe have skulks that can evolve to fade once the main fade dies
- ability to create web maybe or to drop infestation, somewhere where fade can regenerate. One more incentive for marines not to sit and idle and actively try to find the fade.
Overall the mod is pretty awesome, i enjoyed it a lot.
THE ALIEN CAN'T DAMAGE THEM AND THE MARINES CAN'T DAMAGE THE FADE. TRAITOR MARINES HAVE A DIFFERENT OUTLINE.
TRAITOR MARINES WIN IF ALL THE OTHER MARINES DIE
2 little things i noticed:
- 1 bug sometimes: the fade doesnt die
(the health decreases to maybe < 50 hp, but sometimes he doesnt take more damage)
- something needs to scale based on the number of marine players
(maybe the health of the fade or just maybe extra health for the fade each time a marine gets killed)
and again: 1 of the 2 best mods i have played so far for ns2.
Thanks for all your effort!
Everyone has their own wishlist I'm sure you've heard it all .. but I'd love to make a suggestion ;)
imho playing marine can get a tad boring .. especially with 6+mariens .. you never get to play the fade as much .. could I suggest a possible change to test with?
Upgrade fades armour/health/attack slightly for each marine upto 5 .. then at 6 marines add a new fade and drop the fade back down to basic (for each extra fade.. make the fades *slightly* more opaque to help marines) .. configurable options (ratio/upgrade %/opaque % per new fade etc)
I'd think it'd make it more scalable ;) ... ie. people would stay in the game longer