Divinity: Original Sin 2

Divinity: Original Sin 2

Void Knight Class (OUTDATED)
227 Comments
Moori 11 Feb, 2019 @ 1:10am 
i loved this mod
Zrexin  [author] 25 Sep, 2018 @ 12:09am 
Definitive Edition version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1522325692

Didn't make any new changes to the mod as I wanted to get this out as soon as I could. Sorry for the wait.
Frankenllama 17 Sep, 2018 @ 6:11am 
man i loved this mod... just waiting for it to be ported to DE. i refuse to play it until i have this mod!
Zeddy 16 Sep, 2018 @ 1:47pm 
Even though it felt weak in some areas, I still loved the class and the style it offered and would love to see it updated to DE if possible.
Peregry 15 Sep, 2018 @ 4:28pm 
Add another person wishing for it to be updated to DE.
nords21 12 Sep, 2018 @ 7:24pm 
This was my favorite mod in vanilla, would love to have it in DE. I am not very savvy to do it myself.
Hevy 12 Sep, 2018 @ 4:52pm 
Would like to see this mod in DE too. Love the class and its design.
Terminus 12 Sep, 2018 @ 3:02am 
@Ser Tristesse Think you could upload the file? I tried to convert it myself but I couldn't get the animations to work
Tristesse 11 Sep, 2018 @ 1:22pm 
@Demiurgus Sure, I'll add you.
Arennond 11 Sep, 2018 @ 11:57am 
please update for defintive edition. I cannot play this awsome game without it!
Nicol Bolas 10 Sep, 2018 @ 4:58am 
@Ser Tristesse can you share your updated files? i cant find the reddit post you mentioned.
Tristesse 9 Sep, 2018 @ 7:04am 
For anyone asking, you can update the mod yourself with islib gr2 converter. Look it up on reddit. I've done it myself and it works flawlessly.
Nicol Bolas 8 Sep, 2018 @ 12:32pm 
im a big fan of your mod and i support that notion :D pls upadate ^^
Dezzacord 7 Sep, 2018 @ 3:58am 
pls update !
Relik 3 Sep, 2018 @ 2:59am 
please update to DE pleeeeaaaaseeee
iZLA 2 Sep, 2018 @ 5:07pm 
want to play definitive, but i really miss this mod
Black Starkitten 31 Aug, 2018 @ 3:54pm 
Are you coming back for Definitive Edition?
Creepz 30 Aug, 2018 @ 10:44am 
hey, in my playthru void spikes' ruptured tendons don't do any damage... tested it with character moving around as well as being pushed by void pushed, which has worked as a combo before.
legoman775 29 Aug, 2018 @ 8:18am 
@slash8675 they scale off finess if you have a finess build and strength if you ahve a strength build.
slash8675 20 Aug, 2018 @ 4:33pm 
Hey I see alot of comments saying this is underpowered and then they say their stats and they are all finesse builds. Most of these spells scale off of strength, Im just starting act 2 and can pretty much annihilate whole groups with my Void Knight and that shadow summon is rediculous!
Captain Wild 26 Jul, 2018 @ 2:28pm 
@Shade the damage is significantly higher than the comparable vanilla spells and when it isn't higher the difference is marginal to make up for the additional effects they provide, and all melee classes aren't necessarily about casting constantly, the basic attacks should make up at least 40% of what you're doing. If anything it's a little overpowered
Captain Wild 26 Jul, 2018 @ 2:26pm 
Hey just wanted to say I love the class and spells, nice spin on the originals and some neat new things too. If you ever update it in the future the Void Sword spell doesn't apply the piercing damage bonus if the enemy is unconscious rather than knocked down. If this is your intention nbd but it's pretty much the same thing as knocked down so just wanted to let you know
Shade 9 Jul, 2018 @ 12:32am 
Damage is far to low, cooldowns far to high. You dont have to buff the damage that much, but, for the love of the void (har) give us some damned cooldown reduction on this! Im sorry but, 4-5 round cooldowns just aint fun, and even if "thats how vanilla does it" doesnt mean vanilla 4-5 round cooldowns were fun, either - thus why there is so many cooldown mods on steam and nexus! Otherwise, love the mod.
Draupnir 3 Jun, 2018 @ 10:06pm 
Amazing class. Lots of fun and well put together!
Nuka 1 Jun, 2018 @ 10:20pm 
Can turn into Dragon... 10/10
Vecord 2 May, 2018 @ 1:58pm 
dmg is so low
Krice 28 Apr, 2018 @ 11:10pm 
Im not really sure where most peoples problems are coming from with this class, Maybe a little insight could help because so far i love this class and have 0 problems thus far. When starting in fort joy the skills can be unwhelming at first in comparison to other classes, but where the cooldowns are a problem, the class makes up for it with small ap usage. Im doing this run as a strength crit build with dual swords and i have a few fighter abilities mixed in, since they also use warfare. This class is devistating once you pick up the tier 2 books. You can just stack so much cc turn after turn with the fighter combo and with a few abilities, like black hole, you might even chain cc an entire fights worth of enemies. I even run executioner and this class just cant be stopped. Please let me know what yall are thinking and spill some builds, im curious :)
Kronos 24 Apr, 2018 @ 7:19pm 
Have to agree, really cool class but could really use some tweaking on the cooldowns and later level damages.
Digan 23 Apr, 2018 @ 5:32pm 
Dam, The void knight is Reeeeeeeeeeeally weak at least early..... its soo much weaker than other abilities >.< needs a big buff :O
fuzytoad 23 Apr, 2018 @ 1:36pm 
I love this mod, the flexibility of the mobility is amazing- along with the intriguing skills. It would also be super cool if you could make the build off if finesse, because this would make an awesome rogue playthrough.
TreSPassR 17 Apr, 2018 @ 6:37pm 
Also, the cd's on some of the skills need to be reduced a bit. I haven't seen this guy answer any of the posts recently. Some people have tried to change the cd's on the nexus side with no luck.
oi 10 Apr, 2018 @ 12:22pm 
Idk if this dude is still around but the one problem is having the dual stat requirements for the skills, really gimps your first few levels:(
Leviathan 4 Apr, 2018 @ 2:03pm 
Yeah, it can feel a bit underpowered.
Cody | Weeb 26 Mar, 2018 @ 10:57pm 
you need to upgrade the damage a little bit.
kirin 26 Mar, 2018 @ 10:58am 
Super fun class! I used it with Fane on solo tactician! :D
ThatAfroManTTV 10 Mar, 2018 @ 1:23am 
As you progress further in the story, it seems a new void trader is added to the lady vengeance every new island , with a total of three sitting on my boat at the moment. Also, early game, these skills are alright but late game with a finesse build, the damage is not up to standard vanilla abilities. Oh, and why do only certain moves grant a void stack on enemies? i feel all that hit an enemy should grant a void stack on them imo. I really like the mod but it gets out-classed mid game by many other skills.
TreSPassR 4 Mar, 2018 @ 7:55am 
I thought it was just me, but I'm with @Neruo Rekaru I've also thought that the damage of some of these skills seemed subpar versus other skills/mods. I loaded up a save file where I'm lvl 21 with 45 finesse, 10 warfare, and 5 scoundel, and the tooltip for Void Spikes reads 204 - 213 dmg for an 8 cd skill.
radjr25 22 Feb, 2018 @ 5:53am 
Void vender in Fort joy does not give me an option to trade with. I have tried using dialog and right clicking. Right click only gives options for talk, pickpocket, attack and examine.
Waresky 17 Feb, 2018 @ 11:55pm 
Issue
Location : Nameless Isle - LadyVengeance
Situation : TWICE Void Vendor on the deck.
Mythical Ringtail 11 Feb, 2018 @ 1:19am 
Damage of these skills seems lower compared to other mods, even skills with the exact same function.
Lon3Wanderer 23 Jan, 2018 @ 10:32pm 
Is this mod still being worked on?
Boosegumps 22 Jan, 2018 @ 3:55am 
Where did the vendor go after running away in Fort Joy? I cannot seem to find him anywhere.
Deadtil27 18 Jan, 2018 @ 5:10pm 
Hey Lonesome Rider. For me the vendor did not appear on the lady vengance until after I had first arrived at Driftwood . I found the Merchant to be on the top deck by the stairs approaching the boat used for going to shore.
► 𝓠𝓾𝓮𝓴𝓮𝓽𝓱 ◄ 14 Jan, 2018 @ 11:41am 
Can someone tell me exactly where the vendor is on lady vengeance? I disabled the mod, loaded in, renabled the mod. I deleted the mod, redownloaded it. but for the life of me, i cannot find the vendor on the lady vengeance that is suppose to sell the skills.
Shacha 12 Jan, 2018 @ 1:43am 
I tend to use the skills as a mobile battlefield controller. I went full into warfare with a smidgen of scoundrel and just.... move and bounce around the place. The skillset makes you so mobile, it's amazing.
TreSPassR 8 Jan, 2018 @ 12:05pm 
I was wondering how other people were using this class. What other skills are you guys using? I seen the YouTube video on this, but it's much later in the game. I love this class, but it seemed to me that the cd's were a little high on some of the skills. I was just trying to use these skills with a few utility skills from other schools, but it seemed like all my skills were on cd for most of the fights (early game). Just wanted to know how other people were using this class. How're getting the void stacks etc.

Thanks.
Dodge 5 Jan, 2018 @ 12:56am 
Can i do a void "knight" with duel dagger? A void assassin would be so damn awesome
SerHak72 21 Dec, 2017 @ 6:02pm 
Feel the Power of the Templ....

Oh wait... wrong game.... I dont have my Machine Pistol lol
Sir Canadian Rhythm 20 Dec, 2017 @ 7:15am 
@Zrexin. Love the design and implementation of the class. Well done. As someone who is tinkering with the editor I'm curious as to how you managed to apply checks for the void mark stacks. My guess is that you created a status for it, but I was wondering how you checked for specific numbers of stacks. Thanks!
Sarab the Wyvern 16 Dec, 2017 @ 3:23pm 
Not sure if it's been said already, but due to automatically applying Atrophy to the dragon form, it sort of disables the combat stance/animation when you're in that form. A little thing, but it sort of looks strange to be standing there idly in the middle of a big fight.