XCOM 2
[WotC] I'm the Commander here Extension
121 則留言
Dare  [作者] 10 月 5 日 上午 6:35 
Little update. Removed "personalshield" from the templar config. It was a little sideprojekt back in the day I tray to make work, but never finished it.
Balde Mamadou Aliou De Bossiko 8 月 30 日 下午 12:07 
Hey! Idk if you can help me here in the comments, but I tried to add a perk to the skermishers (the stealth which grants you concealment as long as enemies don't detect you, so I duplicated the line that added the supression perk to skirmishers and replaced "Supression" by "Stealth" which is what you use for the Templars, and it doesnt work. I tried many different perks and it doesnt appear when I use the command "RespecSelectedSoldier" or when I search through the Respec button. Is there a way you can help me? Thx in advance :)
RedWaltz_01 2024 年 1 月 26 日 下午 12:22 
@hottt3 I know it CAN be compatible with LWotC, but you need to manually change the script in the 'I'm the Commander Here' mod (not to be confused with the extended mod here), find 'xLWOTC' & set false to true.
hottt3 2023 年 8 月 10 日 上午 12:46 
Is it compatible with/needed for LWotC? Thanks)
Agent Coxack 2022 年 5 月 20 日 上午 8:10 
This mod is criminal. -ly underrated. Such a simple change is so useful!
Syrett 2022 年 5 月 7 日 下午 5:56 
i am the commander here
Legion 2021 年 10 月 8 日 上午 10:12 
Any reason for this error?

[0026.43] Warning: Warning, Failed to load 'ImTheCommanderHere_EXT': Can't find file 'ImTheCommanderHere_EXT'
_m_a_ 2020 年 12 月 16 日 下午 12:44 
Is this:
+Abilities2Add=(Classname="CC_Marksman", Abilityname="PotShotRS")
viable?
Dellar 2020 年 11 月 6 日 上午 2:52 
Okay can confirm I'm Commander here is incompatible with [WOTC] Hero Classes Rebalance. It breaks the class tree of the hero classes.
Dellar 2020 年 11 月 6 日 上午 2:41 
I don't know why but the skill tree of these three classes are now all over the place for some reason and I don't know why, like templars have rend in the sixth rank and reapers shadow at the sixth rank instead of first. I think this mod may conflict with [WOTC] Hero Classes Rebalance
but I am not sure. Can anyone confirm?
ルシファー 閣下 2020 年 5 月 4 日 上午 1:03 
I see, I used Udaya's Supreme Focus Mod for the Templar. There's no problems after I removed "PersonalShield" from the config.
Dare  [作者] 2020 年 5 月 3 日 下午 11:35 
Yeah that is a leftover from an ability I tried to make work for it. The other one I dunno, do u use Richards Hero soldier rework, cuz that mod is not compatible with mine.
ルシファー 閣下 2020 年 4 月 26 日 下午 9:05 
The default config added "PersonalShield" to templars which does not show up as an ability for me, but added an additional row of xcom abilities.
I'm Mr Meeseeks, LOOK AT ME! 2020 年 1 月 31 日 上午 2:54 
Anyone here using this with Shire MCT Proficiency Reaper plug in? Able to succesfully add in for XCOM abilities Remote Start, Shrapnel, Homing mines? etc
I'm Mr Meeseeks, LOOK AT ME! 2020 年 1 月 29 日 下午 10:00 
Why is Johnny Sins here have a golden name,
marioreaper1 2020 年 1 月 27 日 上午 1:23 
Just here to also say Lampros is an idiot

Keep providing feedback Tim_ :)
thryllth 2020 年 1 月 4 日 下午 5:54 
Not to jump on a bandwagon but yes having someone comment that a given mod worked well in a heavily modded game is quite valuable.
MedusaMidnight 2019 年 12 月 8 日 下午 6:45 
Tim_ is the best
yes_commander 2019 年 12 月 1 日 下午 7:39 
I like the Tim_ comments too. When I stumble across something that has the Tim_ seal of approval, I'm genuinely more likely to trust it.
KarpJoe 2019 年 10 月 20 日 下午 4:24 
@Tim_ If you haven't you should make a collection of the mods you used. It would be really helpful.
Cris 2019 年 10 月 9 日 上午 2:30 
Actually I like Tim comments, is like a quality confirmation of a player that has tested a lot of mods together. So yeah is fine by my book to have the same "quality confirmation" on mods.
Tim_ 2019 年 10 月 8 日 下午 5:04 
Lampros - my providing feedback to mod owners (and to other users) has an actual purpose.

By contrast, you dumping personal insults and making responses just to complain about someone else posting has no purpose other than spam. Obviously, I will ignore your further comments of this kind anyway, and continue to post feedback as I see fit. Have a nice day.
Lampros 2019 年 10 月 8 日 下午 4:58 
Stop spamming every XCOM 2 mod, dumb ass. You've already spammed the same message in 20-plus mods that I subscribe.
Tim_ 2019 年 10 月 8 日 下午 4:57 
I just completed a WOTC campaign with 104 mods including this one. It all went well.
Malidictus  [作者] 2019 年 4 月 22 日 上午 9:18 
You're quite welcome :) I'd meant to mess around with a few more abilities to do with that mod, but unfortunately didn't get around to it. Rainmaker, at least, makes sense to be usable by evryone with Heavy Weapons, though.
Philadelphus 2019 年 4 月 21 日 下午 7:50 
@Malidictus: No, thanks for the explanation. I just discovered your Cross Class Adaptability mod that fixes that exact issue with Rainmaker—perfect!
Malidictus  [作者] 2019 年 4 月 19 日 上午 6:31 
Yeah, Rainmaker is a good example. The ability does an explicit check for the SPARK-specific Heavy Weapons and will consequently not do anything for human operators. In fact, Shen's Last Gift is chock-full of really bad-practice hard-coded stuff and buggy implementations.

Sorry for the off-topic comment.
Philadelphus 2019 年 4 月 19 日 上午 1:33 
@initium: Thanks! I'll look into that.
initium 2019 年 4 月 19 日 上午 12:51 
@Philadelphus
It may be the perks. If you check Favid's Extended Perk Pack mod you'll see a discussion I created with all the SDK script for the ability linking to a weapon. Favid forgot to add this in and for those that don't know to look in the SDK, or don't have it, that means they just add in the name and forget the rest.
Dare  [作者] 2019 年 4 月 19 日 上午 12:51 
most likely - some abilties have a specific weapon attached to them, like rainmaker for sparks, to be working - maybe that is the case for your problems as well
Philadelphus 2019 年 4 月 19 日 上午 12:24 
Hmm, ok. Thanks! Strange; maybe it's the perks themselves that don't work.
Dare  [作者] 2019 年 4 月 19 日 上午 12:20 
no - they should work on the spot
Philadelphus 2019 年 4 月 18 日 下午 8:59 
So, I tried following the examples in the .ini to add some perks from Favid's Extended Perk Pack, and they show up in my in-progress campain, I can respec them onto my soldier, and they even create buttons to click for abilities as appropriate…but they don't actually have any effect. Am I just missing something incredibly basic like "You need to start a new campaign for them to have an effect"?
Malidictus  [作者] 2019 年 3 月 14 日 上午 9:29 
Steam\SteamApps\workshop\content\268500\1159614677\Config\XComImTheCommanderHere.ini
nickmorris72 2019 年 3 月 14 日 上午 6:22 
Hi! Can any post the full file address for the config ini please?
Crowley 2019 年 1 月 13 日 下午 7:14 
I see. Let's hope it'll get fixed soon so. Thanks for the answer, forgot to check the base mod page.
GS2125 2019 年 1 月 13 日 下午 6:46 
@ Crowley there was an update to the the base mod (this page is for the extension) earlier today that most likely has a bug. Several people have reported the missing respec button over there.
Crowley 2019 年 1 月 13 日 下午 5:58 
Alright, need helps here, cause I'm having a trouble with this mod and I tried everything for solving without result and it's really annoying me. The mod was working perfectly fine this far, I added Richard hero classes rework later on, without knowing there was an issue between those mods, so once I saw it, I removed Richard mod, but the Respec button don't appear anymore. I tried to unsub to this mod and the basic one, cleansing my game file, checking them, started the game without any mod, resub to those two mods, activated them, started game again with them activated, and still the Respec button isn't here. The mod was working perfectly this far and the button was here, but since that, nothing, I'm unable to use it anymore, and I did file checks and cleansing three time already with no result, so if the mod creator can give me a hand here, that'd be really appreciated because playing without this mod is quite ruining my fun.
Doomed Space Marine 2018 年 9 月 16 日 上午 5:55 
Thanks man i was looking for something like that.
Realy helped me out .
Dare  [作者] 2018 年 9 月 16 日 上午 5:51 
there is a mod called something like "cooldowns instead of charges"
Doomed Space Marine 2018 年 9 月 16 日 上午 5:43 
@Dare Hey do you know if it is possible to change the charges of certain abilities?
I know of a uncontinued mod named CustomizeAllAbilities in the Wokshop that is not compatible with WOTC.
Dare  [作者] 2018 年 7 月 31 日 上午 3:33 
[New Update]
With the changes to the main mod and being subscribed to this mod should now enable you to choose LW2 abilities which are marked as crossclass. I also removed the restrictions I had in the earlier version of this mod like removing Fortress from Templar.
José 2018 年 6 月 15 日 下午 2:40 
C'est la vie, I guess, but thanks for reading our feedback.
Dare  [作者] 2018 年 6 月 15 日 上午 9:13 
I thnk I came up with an idea finally. I will make a bool which lets you add the normal AWC perks to the herosoldier selection. In doing so one can choose LW2 perks for herosoldiers. But it will render this extension mod pretty useless.
José 2018 年 6 月 11 日 上午 11:06 
@Dare: if there's anything that his mod does need to do it's that it needs to unrestrict the skill pools. What I mean is that the WotC classes need to use the general perk pool rather than have four of them that need to be modded individually. Now as for support for LW2 perk pool, I propose you add a general enabled/disabled section through the .ini files so it's manually enabled by those with that mod.
Dare  [作者] 2018 年 6 月 11 日 上午 6:09 
José is right. This mod doesn't need any fixing to add LW2 compatibility but someone adding those Abilities to the decks via the *.ini interface I provided. Thing is what about people without LW2. I'm still unsure on how to approach this issue.
Lostax 2018 年 6 月 10 日 下午 10:46 
I too, would appreciate the compatibility for the LW2 to be fixed, as VoidInsanity pointed out. God I would love to have a default skirmisher with some of the LW2 class abilities.
José 2018 年 6 月 10 日 上午 10:06 
@VoidInsanity: You could make this addition yourself if you have the LW2 Perk mod, as Dare made areas you could add and remove perks from other mods through the .ini file. It's as a pain in the ass as it sounds, tho'.
Dare  [作者] 2018 年 6 月 7 日 下午 2:10 
Hmm - that's not done easily. I would have to add every LW2 ability to hero class deck. I think about it.
VoidInsanity 2018 年 6 月 7 日 上午 11:17 
Could you add support for the LW2 Classes and Perks mod skills to work on hero classes? The base mod works with the mod just fine (they show up fine on soldiers just not on heroes).