Total War: WARHAMMER II

Total War: WARHAMMER II

High Elf Improvements (Garrison & Resources)
41 Comments
jmyidol 5 Dec, 2021 @ 9:25pm 
This is a great MOD! Could you update pretty please?
Nik  [author] 14 Jun, 2021 @ 8:20pm 
It's been updated for a while Brah
Walker 14 Jun, 2021 @ 8:02am 
please update
Dyne Enigma 26 May, 2020 @ 8:12pm 
@Nik I think I had some ghost files. I deleted all my mod data and reinstalled them all and it works now. Very strange occurrence
Nik  [author] 26 May, 2020 @ 7:00am 
@Dyne Enigma Ran this only this mod. Had no trouble recruiting. It's either another mod, or the problem is more specific that recruiting with this mod.

The mod doesn't mess with anything but existing buildings from vanilla. There's almost nothing this could have issue with unless they have change resource ID or building names.
Dyne Enigma 24 May, 2020 @ 4:44pm 
Please update for new patch. Its outdated and if I try to use it, it makes the game crash whenever I try to recruit.
Nik  [author] 12 Apr, 2020 @ 6:36pm 
Doesn't do it for me. Does that count?
sumquy 28 Mar, 2020 @ 10:03am 
so this mod is causing all of the sea treasures to disappear for me. anyone else getting that?
Woodrainmudd 29 Nov, 2019 @ 1:20am 
please update
Chidy1776 2 Jun, 2018 @ 3:45am 
anyone tried this out yet with the new patch?
TALOS2789 31 May, 2018 @ 5:37pm 
plz update
PancakeFuego 23 Jan, 2018 @ 7:03pm 
Do you think we'll get an update by tomorrow?
Lee [DK] 24 Nov, 2017 @ 7:54pm 
Okay Thank you ^^
Nik  [author] 24 Nov, 2017 @ 7:52am 
Technically they would stack on each other. So while they work together, they wouldn't as only 20 can be in the garrison defense force.
Lee [DK] 22 Nov, 2017 @ 5:58am 
Does it mod here work with "Trebor's Garrison Overhaul" ?
Bec I really miss more men behind my walls ^^
LordPeverell 26 Oct, 2017 @ 2:08pm 
When you do the lizardmen garrison, can you reduce the number of skink skirmishers? they are garbage. I'd take more saurus or even just skink warriors
Nik  [author] 24 Oct, 2017 @ 7:41am 
Is this in reference to the Skill Point Mod?
andrew_m 23 Oct, 2017 @ 5:47pm 
@Nik could you include a minor increase to total available upgrade points for loremaster heros as well?
Nik  [author] 18 Oct, 2017 @ 5:06pm 
@I'm behind. I've actually been playing through and making adjustments. New updates will be loaded up and then Lizardmen are next.
Vlad the Dad 18 Oct, 2017 @ 7:47am 
@Nik When will Lizardmen and Skaven be coming out? Great mods, keep it up.
Nik  [author] 14 Oct, 2017 @ 5:09pm 
Ahhh... I was a little sad there.
MadMartigan 14 Oct, 2017 @ 7:12am 
You don't get four stars until you reach a certain number of votes. You get 5 stars by having over 100 votes, weird voting system..
Nik  [author] 14 Oct, 2017 @ 5:11am 
Ouch, downvotes?
steelmidnight 13 Oct, 2017 @ 6:19am 
@CiperNine89
But High elves are NOT the best army! They are just well dressed treehuggers and elitist Liberals. Empire and Brettonia are not the best armies either. They are a bunch of stiff necked think-they-are-more-moral-then-you Republicans....Orcs are not the Best army either. They are just Hulk fans that take cosplay a little too far...Undead are not the best army either. There dead, so they MUST have lost to get that way....You REALLY want to know who the best army is? CHAOS is the best army! Because THOSE are the kind of crowd you KNOW you would party with! I know I would! :)
Spaceballz 8 Oct, 2017 @ 11:54am 
@MadMartigan any tips ? not familiar with Warhammer mods that much. Thanks
MadMartigan 7 Oct, 2017 @ 3:00pm 
Thanks Nik! Cipher, just use a military boost mod for player only
Rubenovi 7 Oct, 2017 @ 12:17pm 
like
Spaceballz 7 Oct, 2017 @ 9:08am 
Good mod thanks :). You gonna add unit upgrades too? Looking for a mod that makes HE best army but not godlike so there is no threat :P
Nik  [author] 7 Oct, 2017 @ 7:05am 
Dark Elves is up.
Nik  [author] 7 Oct, 2017 @ 6:20am 
@MadMartigan It's up.
Sol Invictus 7 Oct, 2017 @ 6:06am 
ok thx
Nik  [author] 7 Oct, 2017 @ 6:03am 
@MadMartigan Yes, Let me see if I can make an icon real quick.
Nik  [author] 7 Oct, 2017 @ 6:03am 
@Stephince Easiest to open up the mod in the pack manager and you can see them all.
Nik  [author] 7 Oct, 2017 @ 6:02am 
@C5 I am working on it. But I am balance testing while making them. DE coming today probably.
MadMartigan 6 Oct, 2017 @ 6:16pm 
Could you do a seperate mod that only does a garrison? I really like this mod but I don't the other buffs to conflict with anything
Sol Invictus 6 Oct, 2017 @ 5:15am 
could you make a mod like this for the other factions?
Alan 6 Oct, 2017 @ 3:28am 
Love the sound of it
Stephince 6 Oct, 2017 @ 2:18am 
Is there a complete list of changes avaialble?
Nik  [author] 5 Oct, 2017 @ 12:18pm 
@Dad I've increased the untainted to the Temples
Dad 5 Oct, 2017 @ 12:15pm 
This looks like it'll be pretty helpful! The hardest thing about Teclis's campaign for me is public order and having enough income to field more than 2 armies.

Would you consider adding an untainted bonus to an existing building? It takes forever to get corruption down, especially if you don't control the whole region.
Rachel L 5 Oct, 2017 @ 11:40am 
Going to keep a eye on this mod