安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
my xp mod already accelerate a lot progression, so its already enough for me and my friends ^^
the issue is that some characters like lord kroak are not separate entities, so they is no way to lower his specific points :(
in warhammer III its even more present because warhammer 3 allows 49 points for all character (game design) as they now all go to lvl 50, but CA didnt adapt most of the heroes so we have several maxed characters with "too much points"
with my mod, the "problem" is on a very small scale, you can un-tick the warning message if you dont want to be disturbed by this
(considering the 50 lvl in warhammer III, my mod only improve lords, but no changes will be done in warhammer II, only a few characters got that "issue")
=> just added in description:
- new skink oracle is considered runesmith
- new wargor is considered spy
=> i just added in description how are considered the new heroes
- packmaster = runesmith
- skaven chieftain = champion
- glade captain = dignitary
(=> no changes needed)
NOTE: edited description to include troll hag (seen as runesmith type)
so yeah i "instantly" update :) i want to play and im maniac too :D
Might not work for LL because you might not be able to actually "delete" them, but it's worth trying.
have fun :D
but with my mod you gain levels faster, so you can "reset" by training a new (better ?) one