Total War: WARHAMMER II

Total War: WARHAMMER II

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(skill points and levels) balanced more skill point and level gains for everyone ! (warad_tww2_skillpoint)
   
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Tags: mod, Campaign
File Size
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156.235 KB
5 Oct, 2017 @ 7:10am
13 Jan, 2019 @ 6:03am
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(skill points and levels) balanced more skill point and level gains for everyone ! (warad_tww2_skillpoint)

In 1 collection by ADRIEN manowarad WRP crossbowlov
Total WARAD Warhammer 2
19 items
Description
ahoy !

=> contact me if you need more details !



[description]

=> this mod is part of my compilation (all together make a small tweaked vanilla experience and keep all vanilla aspect useful !)

=> This is a pretty simple mod editing the character levels table by modifying values ("character_experience_skill_tiers_tables")

=> all characters (including AIs) get more skillpoints (base game was 39) and gain levels faster

=> IMPORTANT: the AI benefit fully of all the changes ! (less frustrating to confederate level 30 characters too !)



[details]

=> LORDS got 60 skillpoints (THREE points from level 2 to 11 and TWO points at level 12)

- lords class include ALL TYPES of generals: lords/ladies and legendary ones !


=> WIZARDS got 40 skillpoints (TWO points at level 2)

- wizards class include: human wizards, necros, goblin shamans, chaos sorcerers, bray shamans, welf spellsingers, damsels, norsca shamans, helf mages, delf sorceress, skink priests, pest priests, eshin sorcerer, liche priests


=> ENGINEERS and RUNESMITHS and CHAMPIONS and SPIES got 45 skillpoints (THREE points from level 2 to 4)

- spies class include: witch hunters, banshees, goblin bigboss, waystalkers, khainite assassins, skink boss, rat assassins, wargors

- champions class include: captains, wight kings, thanes, exalted heroes, gorebulls, branchwraiths, paladins, werewolves, nobles, saurus scar veterans, tomb princes, mourngul haunters, delf master, skaven chieftains

- runesmiths class include: dwarf runesmiths, helf hoeth loremasters, packmasters, skink oracles

- engineers class include: dwarf engineers, skaven engineers, necrotechs, gunnery wights, troll hag


=> DIGNITARIES got 50 skillpoints (FOUR points at level 2 and THREE points from level 3 to 6)

- dignitaries class include: warrior priests, vampires, fimir balefiends, hag sorceress, handmaidens, vampire captains, glade captains


*NOTE* legendary heroes (like belegar's ones, the norsca ones, cylostra's one, the green knight...) are in already existing classes

=> all characters get 1 level every 700 xp (instead of the exponential needs)



[compatibilities]

=> the mod fully replace the table named "character_experience_skill_tiers_tables" and will be incompatible with mods editing levels or skill POINTS (the mods editing character skills ARE ok)

=> Fully playable in SP and MP (if other MP players got same mods of course)

=> All my mods will always be up to dates with any DLC / FLC / patch as fast as possible



[use]

=> You can safely add or delete this mod with ongoing campaigns BUT you wont get the points of the levels you earned without the mod



[end]

NOTE: "warad" means WARriors of ADrien (me), its a real long story, some know, some dont, some will...

=> check out my collection to see what i think essential, or to check the mods i make:
- i like simple mods (no scripts, no startpos for example)
- i like the original game, just with minor tweaks to allow a richer gameplay in every ways for everyone
- i play only with roleplay in SP and MP (campaigns and battles), and i never get tired of this !

have a nice leveling time !
33 Comments
. 6 Aug, 2022 @ 3:44am 
thanks again
ADRIEN manowarad WRP crossbowlov  [author] 6 Aug, 2022 @ 1:33am 
if you want it combined with my mod, use Rusty Pack File Manager, the edits are pretty simples ;)
ADRIEN manowarad WRP crossbowlov  [author] 6 Aug, 2022 @ 1:32am 
before i put this mod online (or update) i make it with instant max leveling to analyse if its fine for most characters, but ii never put online "cheat mod" that i use only for testing purpose

my xp mod already accelerate a lot progression, so its already enough for me and my friends ^^
. 5 Aug, 2022 @ 11:39am 
thanks for the explanation, and another thing if I may, have you ever considered doing an instant max level for every character modification?
ADRIEN manowarad WRP crossbowlov  [author] 5 Aug, 2022 @ 2:07am 
@Cryostasis

the issue is that some characters like lord kroak are not separate entities, so they is no way to lower his specific points :(

in warhammer III its even more present because warhammer 3 allows 49 points for all character (game design) as they now all go to lvl 50, but CA didnt adapt most of the heroes so we have several maxed characters with "too much points"

with my mod, the "problem" is on a very small scale, you can un-tick the warning message if you dont want to be disturbed by this

(considering the 50 lvl in warhammer III, my mod only improve lords, but no changes will be done in warhammer II, only a few characters got that "issue")
. 4 Aug, 2022 @ 3:34am 
Hi there seem to be too many added point for some characters, for example lord kroak at level 40 has 4 unplaceable points. Maybe you could reduce those or just leave the original ones? thanks
ADRIEN manowarad WRP crossbowlov  [author] 17 Jul, 2021 @ 12:08pm 
have fun ! :-)
TenPennyBenny 17 Jul, 2021 @ 6:56am 
this is the best skillpoints mod in my opinion. thank u very much! using it for years now. always up to date and working.
ADRIEN manowarad WRP crossbowlov  [author] 14 Jul, 2021 @ 8:32am 
mod still up to date for silence and fury !
=> just added in description:
- new skink oracle is considered runesmith
- new wargor is considered spy
ADRIEN manowarad WRP crossbowlov  [author] 18 Mar, 2021 @ 12:35pm 
still up to date for rakarth patch !