Space Engineers

Space Engineers

(Stargate Adress fixed) - [New Version] Stargate Modpack (Server admin block filtering)
78 kommenttia
The Doctor 8.10.2024 klo 13.50 
how do i set up a link between 2 stargates
scassit669 2.6.2020 klo 10.42 
@General Madman This is the currently working version. Got it on my world right now. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=754173702
dneylon 5.5.2020 klo 23.24 
theis no work
General Madman 8.4.2020 klo 23.50 
ok i have to ask their two stargate mod on the workshop which is better or the right one to use
Laffyistired 7.4.2020 klo 4.04 
@GHB Deimos new version on the workshop
GHB Deimos 4.4.2020 klo 2.34 
Still broken :steamsad:
bullylein123 22.9.2019 klo 13.17 
echt schade das der Mod mit der Aktuellen Version nicht mehr funktioniert
TheMorpheus 12.4.2019 klo 1.49 
Latest SE-Version broke this mod :steamsad:
gamin 3.1.2019 klo 7.05 
my is stuck on 2 settings for gat locations
Freudman 26.11.2018 klo 9.01 
a has to divide this in two
Freudman 26.11.2018 klo 9.00 
autoclose works only for players and triggers after 10 secs after LAST engineer enters the gate. All "gate things" like dhd and gates follows lore of SG... COMPLETLY!!! you cannot connect to gate wich adress you dont know, gate instakills you (even admin!!!) when its openned from other side, event horizont of just openned gate kills you too.... and TWO GREAT THING.... dhd is full button pannel so you can type adress of gate you know and desire as like in show, but like that work only pegasus, milky way and atlantis DHD. If you saw the SGU serie you can know universe gate and when you "call" from this gate it will rutns around like in the show. dont worry about terminal panel. its situated on the right side next to the letter X, it has only yellow hit box.... uffff i thing that i said all needed to know ase and spread of this AWESOME MOD
Freudman 26.11.2018 klo 9.00 
here you got the "gate update" https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1532609531
and here is the supergate "update" https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1515037483
both just subb and its done... i ve got only one issue, shall i call like so.... when you throw something into gate, for example iron ingot, gate deosnt register transportation of this item and doestn automaticaly close, only if you decide to turn it off by dial button if you are on the"caller" side or time is out (38 mins),
Freudman 26.11.2018 klo 8.36 
@Apollon check this out https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=754173702 nicely working on servers, but you have to find the "adress fix file" specialy for this mod.... its only plugg in sou you dont have to install it, jus subb ;) :D
Narinder 11.11.2018 klo 11.49 
You Need to fix mod ates and dhd's No longer work DHD olky works as a Button pannel and stargate doesnt work a all
PLZ FIX THIS Look at mod for yourself it doesnt work Plz fix this
SEMikeC 28.10.2018 klo 7.39 
Please fix this! One of my very favorites. Newest version has killed it.
bullylein123 31.8.2018 klo 16.09 
es wäre super wenn die iris und der reset zum abschalten des tores wieder mit dabei wäre
jackik 28.5.2018 klo 3.50 
no, get a hacking computer mod, it helps immensly.
Ventruros - (Laurel COOPER) 27.4.2018 klo 23.56 
This one work fine for me, beacause other have prob with gate adress
Laffyistired 27.4.2018 klo 14.57 
which mod to use this or the other
Ventruros - (Laurel COOPER) 13.4.2018 klo 11.16 
it still work ?
Zaliah Vertex 7.3.2018 klo 8.09 
Any update on this?
Prototypexmurdr 26.2.2018 klo 15.54 
I am trying to use the mod now and it seems to be broken I cant get a gate to dial and the DHD has two places for quick dial
ARAURA 26.2.2018 klo 8.49 
Both the oringinal and this Stargte fixed mod are causing crashes with my worlds.
zerc 7.2.2018 klo 18.00 
i would love if a destiny styled console would be added just there is a atlantis console and DHD
Angry_Piper 28.1.2018 klo 4.03 
Anyone here know how to get the animations working? (As per video on original mod) The stargates work but no lights or spinning visual for me
jackik 14.1.2018 klo 2.21 
maybe we'd need asgard styled walls and floor just like wraith ... goa'uld, Toc-ra, Tau'ri (yes) and ancient and so on (not including minors as they often don't have too outstanding designs, have no armored ships or are simply the genii . . .).
too bad the original seems to have been completely dropped...
Riku~Anita 12.1.2018 klo 18.27 
my only issue with stargate mods in se is that they don't fit the art style super well and that makes me mad bc I love stargate
I tweeted to sgc to look into stargate pop vinyls
AudioGlitch42 5.1.2018 klo 15.48 
Can i use this on my already made survival world? Or will i not be able to find the resources to make the gates? (I know i posted this on the original mod page but this ones seem more active)
LowTechRider 5.1.2018 klo 15.16 
just to note, this mod aint listed by the original creator, and here the only thing that will get fixed is the address-display-problem
Hark 5.1.2018 klo 13.40 
Anything bigger than a fighter crashes going through a supergate. Is there somthing i am missing, or does it just not work for larger ships. (even larger ships made of small blocks crashes)
DormantHeart 5.1.2018 klo 5.14 
Any fix for missing textures on ores?
[g2ky] CMDR Aliyar 1.1.2018 klo 13.23 
Bei mir bleibt die Meldung mit "Event Horizon on Stargate", wie ne art gps punkt, immer sichtbar. Lässt sich aber nicht entfernen. Echt nervig wenn man über Remote Access auf drohnen schiffe zugreift und schon mehr als zehn Einträge mit "Event Horizon on Stargate" belegt sind.
Danielczech 31.12.2017 klo 6.38 
thr fix is good.Thx bro...
Blackyy 6.12.2017 klo 9.48 
doch das geht wenn man im DHD die 'Clear after dealing' Funktion rausmacht und per quick deal das selbe Tor anwählt ;)
LowTechRider 5.12.2017 klo 23.05 
Ja im moment ist die Iris/Schild Option komplett gefraggt, wär cool wenn @Scherbe das auch wieder hin bekäme, das selbige Problem besteht mit dem Reset-Button bei den Gates, man kann jene nicht abschalten OHNE was durchgeschickt zu haben.
LegionPL 4.12.2017 klo 2.35 
Can we expect future updates ?
Blackyy 4.12.2017 klo 1.34 
mal ne Frage: Wie kann das sein dass meine IRIS komplett weg ist und ich kein Material wie Erze oder Komponenten durchs Tor schicken kann?
Scherbe  [tekijä] 27.11.2017 klo 11.33 
Es schien mir, als wenn er irgendwann die Lust verloren hatte. Was ich im Code gesehen hatte, hatte er einiges vor umzustellen. Finde ich auch schade... ich hätte gerne mit ihm zusammengearbeitet um den Mod zu verbessern. Gerade bei den DHDS sieht man, dass dort noch einiges geplant war. Ohne die Roh-Models kann ich da aber nicht weitermachen. Zudem hat jeder Programmierer so ein klein wenig sein eigenen Stil und an seinem Code sehe ich, dass er einiges an Wissen über die API von SE hat, das fehlt mir alles, weswegen ich auch nur die Adressen "repariert" habe und von weiteren Items die Finger lasse. Ich will nicht mehr kaputt machen. Hauptsache ich konnte das Gate nutzen... ;)
Blackyy 22.11.2017 klo 9.57 
Ja gut hatte anfangs kompatiblitätsprobleme :D Super gut gemacht, das mit den Adressen, obwohl man meinen könnte dass der Hauptdesingner der Mod das 'Problem' hätte selber lösen müssen ;) Vielen Dank auf jeden Fall dafür =)
Scherbe  [tekijä] 22.11.2017 klo 9.27 
@Blackyy, Also ich habe es gerade getestet, ich kann in meinem Safe durch alle Stargates gehen. Ich habe 7 Stargates und jedes ist anwählbar und funktioniert einwandfrei. Ich habe auch keine groben Fehler in dem neuen roten Infofenster oben rechts gesehen. Nur eine Warnung, dass es das Spiel etwas verlangsamt.
Scherbe  [tekijä] 22.11.2017 klo 9.14 
@Blackyy, Ich habe im letzten Monat keine Anpassungen vorgenommen, d.h. es könnte durchaus sein, dass dort Probleme auftreten. Ich bin die letzte Zeit nicht zum Spielen gekommen, ich muss es selbst mal testen.
Welche Mods hast du sonst noch drauf, evtl. gibt es ja irgendwelche Wechselwirkungen mit anderen Mods.
Blackyy 22.11.2017 klo 3.11 
Ok deutsch ist besser :D Ist die Mod schon an das API update angepasst? hatte critical crashes mit aktiver Mod.
Prototypexmurdr 20.11.2017 klo 16.11 
@scherbe Thanks for all your hard work with this mod. You're right just being able to use the gate is enough. Thanks again
Scherbe  [tekijä] 18.11.2017 klo 6.59 
@blackyy I'm german, so if writing german is easier for you than english... :)
Scherbe  [tekijä] 18.11.2017 klo 6.58 
I never build the Malp, so i don't know anything about it. First, i only made this bugfix because i wanted to play with working stargates. I wrote in the description "I think i won´t do further bugfixes on other objects in this mod." ... sounds rude but its kinda hard to understand the code someone other was writing. I cannot fix everything.

The cloaked chip (can't remeber the name for now) is also not working or i'm to dumb to build one.

Another bug is trying to use a ship with the gates. For me it wasn't working... i don't know if someone other managed to fly with a ship through the gate.

The are some errors in this mod. For me it was ok to have the dailing fixed so i could walk through the gates.
If phoenix would answer me, i could work together with him to try to fix some bugs. I think he could explain the plan he had with some functions so we could work together to get the mod working as intended. But as long as he is not accepting my friend request i could not talk to him.
Blackyy 18.11.2017 klo 4.19 
You have to wait till Phoenix fixed the Mod to applying the Update of the main game? (Sry for my english ;) )
Scherbe  [tekijä] 13.11.2017 klo 13.11 
@Exodus, where is the problem? I made this fix because i wanted to use the stargates in my own game. I play SE with the stargate mod and i can say i can dial.
If you still expecting problems with dialing, please expalin what is not working. Please explain as exact as possible how your game is build. What stargate you use, what dhd you use.

@Blackyy, i only fixed the dailing, nothing more and i don't think i can fix the malp.

@all
I tried to cantact Phoenix but he still hasn't accepted my friend request. Also other persons on the contributor-list of the stargate-mod haven't accepted my friedn request. It seems i can't make contact with them so some question i have are still unanswered.
I still have no solution to the supergates because i don't understand why the have no owner on creation and the mod are some lines of code, too much to find everything by only reading the code...
Exodus 12.11.2017 klo 11.17 
Issue is still not fixed. Mod is still in an unusable state, even with this "fix", and dialing is still not possible.
Blackyy 11.11.2017 klo 13.18 
i´ve builded a MALP...my malp... but the game crashes if it fly trough the gate...help? :D
Dr.Dangerous 23.10.2017 klo 14.41 
Thanks for fixing this mod (mostly). There are a few issues here and there, but hey. At least it works now.