Space Engineers

Space Engineers

TheXpGamers - Exploration System Map #1 - The SKYFORGE
59 Comments
870eaglescout 3 Aug, 2021 @ 4:32pm 
you can go into the mod settings as it creates the world but fails to launch it.
first go into the load menu and select the world then hit setting and go to mods i removed 2 mods that had red text and swapped an outdated mod with a current version and then the world loaded right up
<Insert name here> 20 Apr, 2018 @ 7:57am 
map isnt working for me for some reason says about checking world setting or something even tho i cant as i need to create the world setting to begin with , shame as it looked interesting
sala870 19 Nov, 2017 @ 6:11pm 
evening shack. have you guys looked into using the arc reactors mod instead of using regular reactors?
Cheesed to meet you 19 Nov, 2017 @ 12:39pm 
Is there a way to get the normal red ship start with the planet, like this map but without the updates? (other than spawning the planet)
therssop 13 Nov, 2017 @ 6:34am 
When i started the game the ship was half gone the planet must have thought it was tasty or some thing :)
DeadMechGaming 12 Nov, 2017 @ 10:54pm 
Hey shack, you outt take a look at this mod for your docking ports on the side of the forge.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1196973062

Might make docking the forge to a station later on easier. Especially since it will refill the forge through the docking port.
Twilight Varamek 12 Nov, 2017 @ 6:14pm 
i was wondering when their would be an update id like the one from the stream from today 11/12/17
Master Chief 12 Nov, 2017 @ 4:43pm 
PLEASE
Master Chief 12 Nov, 2017 @ 4:43pm 
HEY SHACK CAN YOU UPLOAD THE SKYFORGE WORLD FROM TODAYS LIVE STREAM
Martin 12 Nov, 2017 @ 10:15am 
yes please I would like the actual map too :)
Master Chief 12 Nov, 2017 @ 3:15am 
can you upload the current world from the previous live stream please
Coolguy1771 6 Nov, 2017 @ 5:05am 
Can we ever get an updated map that is close to where the stream is?
Agent 867 31 Oct, 2017 @ 10:02am 
Where can we find a list for the mods you use in the live streams?
Master Chief 28 Oct, 2017 @ 5:05pm 
my current job is a good job but i barely make enough money for video games
Master Chief 28 Oct, 2017 @ 5:03pm 
i would non stop play on this world if my computer had an awsome gpu unit and i barely made enough money to buy an external hard drive
Kirkmaximus 26 Oct, 2017 @ 7:26pm 
For those looking for mods used in this stream; try W4stedSpace list. For they share many simialr mods (but not the exploration!):
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1148127096
AnubianPrime 24 Oct, 2017 @ 9:08am 
Anyone know the name to the Shield Mod used in the series? I really like it and would like to add it to my game :)
tortman 19 Oct, 2017 @ 3:08pm 
The map lacks some mods breaking alot systems. Also hack al;l items in console belonging to DEAD textfire it makes the cargo unusable since they belong to a dead person.
Addicted2Breathing 18 Oct, 2017 @ 9:31am 
I have been trying my hardest to get this thing to work but the moment it loads up the ice starts to swallow the skyforge. So far the best course of action has been to immediately hop into the cockpit and floor it to get the landing gears out of the voxels....however there isnt enough time to get the nose up so I have continuously rammed the poor ship into the hill side, with shields it will burrow quite deep into the gound haha
revansdownside 17 Oct, 2017 @ 6:31am 
Hey Cap, love your stream.. This will make your love of motorcycles much better in SE, mod is called Dark Mechanicus - ARCM Cockpit. Check it out.. Hope to see the SkyForge with a new flying bike or two

Thorn Blackwell 10 Oct, 2017 @ 10:28am 
If you want a list of the mods then subscribe to this world > load game > new game > workshop content > choose this map > customize > edit settings > mods > and there is the list. It works for every map you want to try.
BioMech 8 Oct, 2017 @ 11:02pm 
@prepaylaw: It's a mod called "Nanobot Build and Repair System"
Crazy 8 Oct, 2017 @ 11:48am 
cant get it to download
Forcewalker04 6 Oct, 2017 @ 8:49am 
what are the mods
Xblaster 4 Oct, 2017 @ 2:39pm 
cool this will be fun :D
prepaylaw 4 Oct, 2017 @ 1:29pm 
How does this ship repair itself when it is damaged? i need to know so i can do it myself.
WolfMax 3 Oct, 2017 @ 11:00am 
Maxrander, are you using atmos thrusters? If so, if the speed mod is on they derp out at around 250m/s
Furykuiku'l 2 Oct, 2017 @ 9:38pm 
i cant get the dam ship out of the gavity well it gets to about 7000 ft then auto crashes back towards the planet its not a power issue as i have enough power and fuel it just desides to flip upsidedown and start to return to the planet
Night Wing 27 Sep, 2017 @ 8:29pm 
love the ship captain shack
but you can have the zombies and the spiders im fine with just the wolves
and metierorites
harv01bart 27 Sep, 2017 @ 11:46am 
what are he mods?????
harv01bart 26 Sep, 2017 @ 1:06pm 
mods ???

itsonlyomong 26 Sep, 2017 @ 10:59am 
could you leave a gps on your asteriold base please
B00baFett 26 Sep, 2017 @ 10:17am 
what modds does this need to work??
Garason 25 Sep, 2017 @ 9:10am 
the ship looks great but for soem reason when i try to load it up the world is missing even tho i have the mod installed and when i try to spawn the world in with that one mod installed it does not show up in the spawn menu for planets am i doing something wrong?
Master Chief 24 Sep, 2017 @ 4:28pm 
im right now working on makeing a base for the skyforge on the ice lake with a few extra mods that i added in
Master Chief 24 Sep, 2017 @ 4:27pm 
will this get an update at the end of the series
4cdarth 24 Sep, 2017 @ 9:58am 
warning, prone to fall through ice.
Skallabjorn 23 Sep, 2017 @ 8:00pm 
Totally cool the SkyForge. Loved watching it be built :)
Weather Man 23 Sep, 2017 @ 12:11pm 
The Adeptus Mechanicus sends its regards.
Jeffrey Sinclair 23 Sep, 2017 @ 8:56am 
and a fellow captain is following Shack
Zechade 21 Sep, 2017 @ 4:48pm 
Making it off the ice was easy, getting off the planet is another matter. I think there is plenty of thrust, just not enough hydrogen storage.
Wisper 20 Sep, 2017 @ 9:56pm 
Creating a clean copy of the Sky Forge, and fixing some of the symmetry issues. Taking all the non-ion off, except the big one. The hardest thing is making it air tight. Is it ok if I post it when I'm done as the stock version?
Amauros 19 Sep, 2017 @ 8:12pm 
@Shack, I don't know if this actually affects the game physics or not, but your mid-to-rear landing gear are a block shorter than the front landing gear... meaning it would tilt backwards a little bit even if the ship wasn't clipping through the voxels.
GryffintheBaron 19 Sep, 2017 @ 7:02pm 
pretty cool Shack
1980stevenhouse 19 Sep, 2017 @ 5:53pm 
A prelanding save would be loved more, as the small ships would be good and so would the planet. but in this save... has massive holes in the ice and that sinking feeling.
Mr Squid 19 Sep, 2017 @ 11:47am 
jay
Panzur 19 Sep, 2017 @ 8:58am 
Thanks for posting. Providing a nice challenge for those who get it. How to extricate yourself from the ice :)
Dark_453 19 Sep, 2017 @ 12:06am 
@CaptainShack / @TheXPGamers First Change for me will be adding VCZ Doors. They are the *BEST* modded Doors for small ships atm. Also, there is Another Cryobed Mod, The same as your one. But its allowed for being piped. ( The viewer who made yours already said he don't know how to add ports for his one.) I will look forward to seeing if you change this... as well!

Btw Use Speed modules on your assemblers.. they are REALLY slow.. and TIM Will Solve your Cargo box Issues.

PS I'm currently working on Small ship airtight hanger doors 1x1x7 (7 tall) Might be able to do a few other sizes. But having some Issues with the Code atm.

Hit me up if anyone has Modding Exp with Doors for SE (adv door code) from API

*Peace Out My Friend* And Please Pass my Best to THE CREW (W4sted Morp Tex And Wedge)
Amauros 18 Sep, 2017 @ 8:03pm 
Oh Jeez Shack, I can't believe you've been streaming from this save! I crashed the game trying to free the skyforge from the voxel terrain; it tried to swallow me with it!!!