Garry's Mod

Garry's Mod

Halo 4 Broadsword
35 kommentarer
Cerberis Alpha 6 sep, 2018 @ 16:08 
roughly the size of a halo wars cyclops
Cerberis Alpha 6 sep, 2018 @ 16:02 
is sgt johnson in hw2 a advanced piece of work?
Cerberis Alpha 6 sep, 2018 @ 16:01 
random question
Cerberis Alpha 10 aug, 2018 @ 15:48 
ok
Hawk  [skapare] 10 aug, 2018 @ 12:38 
I could grab it at some point but I cant gurantee it'll look the best due to how small it was in HW1
Cerberis Alpha 10 aug, 2018 @ 12:15 
k would it be possible to make a cyclops mech?
Hawk  [skapare] 8 aug, 2018 @ 18:57 
I can add it to my to do list but I cant do Halo Wars 2 though
Cerberis Alpha 8 aug, 2018 @ 18:10 
excuse me but can i ask for a halo wars unit to be made?
Hawk  [skapare] 23 jan, 2018 @ 23:07 
You dont need to ask to make dupes, people will still need to download my model to see the dupe
ScottishBeverage62 22 jan, 2018 @ 16:08 
I don't think you need to ask to make dupes...
Cerberis Alpha 22 jan, 2018 @ 16:07 
@hawk. can i make a dupe where the player can fly this? using a flyable pelican and the prop of this then turning the pelican invisible?
Hawk  [skapare] 16 sep, 2017 @ 2:42 
Nah, The Lich can wait for now, gotta make sure my other addons are good before proceeding XD
Kralich/Gonzo 16 sep, 2017 @ 2:16 
@Hawk Have you considered reaching out to Facepunch? Fairly sure someone there could help you out - they've got everyone and everything on there.
Hawk  [skapare] 16 sep, 2017 @ 2:07 
I will likely look into the textures for the lich more at a later date, not to mention how time consuming it'd be, it has literally about 11k faces
Kralich/Gonzo 16 sep, 2017 @ 2:05 
@Hawk Sounds like a problem with UV mapping to me.
Hawk  [skapare] 16 sep, 2017 @ 2:04 
Oh you talking about the lich, textues dont fit properly, plus there is no .mtl so i do all the face texturing manually as there is about 10 different textures
Hawk  [skapare] 16 sep, 2017 @ 2:03 
Its the vmt compression, looking into it today , same for the scarab
Kralich/Gonzo 16 sep, 2017 @ 2:02 
@Hawk Is it a problem with the UV maps, or are the texture files corrupted?
Hawk  [skapare] 16 sep, 2017 @ 1:56 
Again, like i said on the scarab, the textures are messed up on the lich so its not possible unfortunately
ScottishBeverage62 16 sep, 2017 @ 1:36 
Do you think you would be able to port the Type-56 Lich? Specifically one with an interior. I don't know where the technology for porting Halo 4 models is yet, so if you are unable to, I understand.


I posted this in the Scarab props comment section but it is already a cancerous pot of 'Make this a vehicle' requests. When will they learn the only way for a 100% working Scarab would be some sort of mech base. I want a working version as much as the next girl but it is just not possible.
Hawk  [skapare] 15 sep, 2017 @ 4:52 
Just looked, the one he ported was the version with no interior
Hawk  [skapare] 15 sep, 2017 @ 4:50 
No idea
shawn (from evangle) 15 sep, 2017 @ 0:02 
Didn't Dickard T ported this to SFM
Malon 14 sep, 2017 @ 14:09 
Longsword > Broadsword
Great prop though.
Hawk  [skapare] 13 sep, 2017 @ 14:32 
Nah I think it was the VMTs changing the files to less quality
Adorabirb! 13 sep, 2017 @ 14:31 
not sure if it's the .vmt shader settings or the .vtf or the texture setting you set for gmod but the textures look very downgraded in the screenshots. I'll download and see if it's the texture settings in game. If anythig I can give you the high res textures
Nate 12 sep, 2017 @ 22:49 
The textures are fine its finely done and I can't wait to see this as a vehicle keep up the good work!
Hawk  [skapare] 12 sep, 2017 @ 10:55 
You lost me
Pikabu 12 sep, 2017 @ 10:54 
Come on, it's okay.
Hawk  [skapare] 12 sep, 2017 @ 10:30 
Are you asking me to make the textures better or am I missing something?
Pikabu 12 sep, 2017 @ 10:28 
HD
Hawk  [skapare] 12 sep, 2017 @ 9:06 
The port is the same, we both have the same model from the same place just i spent an hour or two correcting textures :)
Hawk  [skapare] 11 sep, 2017 @ 14:44 
Thanks man! You're gonna really love the next upload i'm working on
Icarus 11 sep, 2017 @ 14:15 
OMG AWESOME