Garry's Mod

Garry's Mod

Halo 4 Broadsword
35 kommentarer
Cerberis Alpha 6. sep. 2018 kl. 16:08 
roughly the size of a halo wars cyclops
Cerberis Alpha 6. sep. 2018 kl. 16:02 
is sgt johnson in hw2 a advanced piece of work?
Cerberis Alpha 6. sep. 2018 kl. 16:01 
random question
Cerberis Alpha 10. aug. 2018 kl. 15:48 
ok
Hawk  [ophavsmand] 10. aug. 2018 kl. 12:38 
I could grab it at some point but I cant gurantee it'll look the best due to how small it was in HW1
Cerberis Alpha 10. aug. 2018 kl. 12:15 
k would it be possible to make a cyclops mech?
Hawk  [ophavsmand] 8. aug. 2018 kl. 18:57 
I can add it to my to do list but I cant do Halo Wars 2 though
Cerberis Alpha 8. aug. 2018 kl. 18:10 
excuse me but can i ask for a halo wars unit to be made?
Hawk  [ophavsmand] 23. jan. 2018 kl. 23:07 
You dont need to ask to make dupes, people will still need to download my model to see the dupe
ScottishBeverage62 22. jan. 2018 kl. 16:08 
I don't think you need to ask to make dupes...
Cerberis Alpha 22. jan. 2018 kl. 16:07 
@hawk. can i make a dupe where the player can fly this? using a flyable pelican and the prop of this then turning the pelican invisible?
Hawk  [ophavsmand] 16. sep. 2017 kl. 2:42 
Nah, The Lich can wait for now, gotta make sure my other addons are good before proceeding XD
Kralich/Gonzo 16. sep. 2017 kl. 2:16 
@Hawk Have you considered reaching out to Facepunch? Fairly sure someone there could help you out - they've got everyone and everything on there.
Hawk  [ophavsmand] 16. sep. 2017 kl. 2:07 
I will likely look into the textures for the lich more at a later date, not to mention how time consuming it'd be, it has literally about 11k faces
Kralich/Gonzo 16. sep. 2017 kl. 2:05 
@Hawk Sounds like a problem with UV mapping to me.
Hawk  [ophavsmand] 16. sep. 2017 kl. 2:04 
Oh you talking about the lich, textues dont fit properly, plus there is no .mtl so i do all the face texturing manually as there is about 10 different textures
Hawk  [ophavsmand] 16. sep. 2017 kl. 2:03 
Its the vmt compression, looking into it today , same for the scarab
Kralich/Gonzo 16. sep. 2017 kl. 2:02 
@Hawk Is it a problem with the UV maps, or are the texture files corrupted?
Hawk  [ophavsmand] 16. sep. 2017 kl. 1:56 
Again, like i said on the scarab, the textures are messed up on the lich so its not possible unfortunately
ScottishBeverage62 16. sep. 2017 kl. 1:36 
Do you think you would be able to port the Type-56 Lich? Specifically one with an interior. I don't know where the technology for porting Halo 4 models is yet, so if you are unable to, I understand.


I posted this in the Scarab props comment section but it is already a cancerous pot of 'Make this a vehicle' requests. When will they learn the only way for a 100% working Scarab would be some sort of mech base. I want a working version as much as the next girl but it is just not possible.
Hawk  [ophavsmand] 15. sep. 2017 kl. 4:52 
Just looked, the one he ported was the version with no interior
Hawk  [ophavsmand] 15. sep. 2017 kl. 4:50 
No idea
shawn (from evangle) 15. sep. 2017 kl. 0:02 
Didn't Dickard T ported this to SFM
Malon 14. sep. 2017 kl. 14:09 
Longsword > Broadsword
Great prop though.
Hawk  [ophavsmand] 13. sep. 2017 kl. 14:32 
Nah I think it was the VMTs changing the files to less quality
Adorabirb! 13. sep. 2017 kl. 14:31 
not sure if it's the .vmt shader settings or the .vtf or the texture setting you set for gmod but the textures look very downgraded in the screenshots. I'll download and see if it's the texture settings in game. If anythig I can give you the high res textures
Nate 12. sep. 2017 kl. 22:49 
The textures are fine its finely done and I can't wait to see this as a vehicle keep up the good work!
Hawk  [ophavsmand] 12. sep. 2017 kl. 10:55 
You lost me
Pikabu 12. sep. 2017 kl. 10:54 
Come on, it's okay.
Hawk  [ophavsmand] 12. sep. 2017 kl. 10:30 
Are you asking me to make the textures better or am I missing something?
Pikabu 12. sep. 2017 kl. 10:28 
HD
Hawk  [ophavsmand] 12. sep. 2017 kl. 9:06 
The port is the same, we both have the same model from the same place just i spent an hour or two correcting textures :)
Hawk  [ophavsmand] 11. sep. 2017 kl. 14:44 
Thanks man! You're gonna really love the next upload i'm working on
Icarus 11. sep. 2017 kl. 14:15 
OMG AWESOME