Master of Orion

Master of Orion

Supernova Chaos
16 Comments
Araekith 23 Dec, 2023 @ 8:29pm 
Trying to 100% the game, subscribed and placed at the bottom of the mod list. I'm probably around 200 turns into a custom game and have only seen one super nova event. Is this normal?
Spud Dastardly  [author] 11 Dec, 2023 @ 10:30am 
Put it at the bottom of your load order and make sure random events are enabled. It should still work.
john_threll 9 Dec, 2023 @ 10:23am 
Just wanted to say i have enjoyed this mod over the years, and how much fun my games have been. My only complaint i have is i am not sure if the mod needs an update, or where on the load order should be as it does not always work now after all these years
Venusaisha 2 Jul, 2020 @ 3:54am 
I given this mod a Extra Helpful award , as much useful & needed to play Master of Orion.
OldCannonFodder 11 Apr, 2020 @ 6:13am 
I agree with Gigantor . Finally got the Homeless achievement after more than 1500 hours of play time! Thanks Spud!
Gigantor Zarghoul 10 Apr, 2020 @ 9:44am 
Great for getting Homeless!
Venusaisha 7 Dec, 2018 @ 5:52pm 
very Interesting :ColonialScienceDivision::happyooo:
Spud Dastardly  [author] 24 Mar, 2018 @ 2:32am 
They are random. You have to have random events enabled. They start happening from turn 100 every 10 to 25 turns or so.
ReverseMullac 24 Mar, 2018 @ 2:01am 
How do i trigger supernovas?
john_threll 5 Feb, 2018 @ 5:34pm 
Your the best Spud, now to see them not have anywhere to run and hide...:)
burgstel 4 Feb, 2018 @ 8:16pm 
nice work :)
Spud Dastardly  [author] 4 Feb, 2018 @ 5:08pm 
Done! Now it takes 300 RP to stop the events. Should be even more crazy now :steamhappy:
If anyone still wants to play with the 200 RP version, you can get it on Nexus Mods: https://www.nexusmods.com/masteroforionconquerthestars/mods/38
john_threll 4 Feb, 2018 @ 4:47pm 
Just wanted to thank you Spud, while i do enjoy all of your hard work, and great mods, especially the balance mod, this one was in paticular was awesome for a special reason because in a way, it kind of made the galaxy into the towering inferno of MOO, especially if you have a galaxy set small or lower, like tiny or miniscule...
Just as a suggestion, since i tested it, and i am tested it on easy to see the races suffer since they do not quite move as fast, even with the randomness, a lot of the races are still making the 200RP mark (the Klackons usually always get fragged, and i have seen the Terrans get smoked a lot, with the Elerians and Mrrshan taking one or two hits, but the Alkari and Trilarians work science almost like Psilons, so i skip Psilons and Gnolams on account of their lucky status) IMHO, jumping the RP to 20 points at minimum, 50 most, or crank up REM's "The end of the world as we know it, and i feel fine" Do a version with the minimum at 300 or 400.
burgstel 12 Sep, 2017 @ 3:12am 
Thanks for replying :)
And its a shame that its not possible, having some black hole mechanics could spice things up a bit, especially if they were to suddenly appear in a warp travel lane just as a fleet started to make a transit between systems ;)
Spud Dastardly  [author] 11 Sep, 2017 @ 4:46am 
No, the modding system only allows for modifying stuff that's already programmed in, not adding new stuff.
burgstel 11 Sep, 2017 @ 12:57am 
Interesting idea for a mod :) I'm not a modder myself, but is there any way to mod the Master of Orion game files to make something like a Black Hole Mod? Have a Black Hole open up in a random system and then suck in everything there? Not sure if this is possible though.