Tabletop Simulator

Tabletop Simulator

D&D 5 Table (with scripted character sheets)
41 Comments
Xvizzy 12 Aug, 2024 @ 3:01pm 
Any Word on the Assets getting Fixed?
Vandlan 10 Oct, 2023 @ 10:36am 
Models still not loading correctly....any word on a fix?
Darth Daerez 13 Apr, 2023 @ 11:36pm 
Several assets can't be loaded, like Dragon, Skeletons, Goblins bag, etc, can you fix?
Chaotic_Jedi 10 Oct, 2021 @ 8:42pm 
id like to have this answered, but what is the purpose of the pay/run/fight dice? any insight would be appreciated
MidSpark 31 Jul, 2021 @ 10:41am 
Several assets cannot be loaded
SadieBird 18 Dec, 2020 @ 6:52pm 
This just crashes.
Odysseus 30 Nov, 2020 @ 10:02pm 
Hey when i go to pull out some objects the character models wont load it says it needs a google drive addon and the addon is an error 404 and i really want the models : (
OverseerCharmer 27 May, 2020 @ 11:28pm 
Honestly the easiest way/board to come back to after every session, we really feel like we're playing in person. Granted I can't use half of the minis but honestly i dont do much of that anyway and the ones that are available work perfectly. I suggest downloading item packs for characters/walls as well if thats what you're interested in; but overall this is a great start!
LargerThanAverageArmadillo 3 Aug, 2019 @ 1:55pm 
I'm rather new to tabletop sim, it's asking to import textures from a website but when I click import it says the website isn't available
The Necron 13 May, 2019 @ 5:41am 
general chaos response on how to fix modular tile textures
The Necron 13 May, 2019 @ 5:41am 
I can't retroactively fix saves for you, but you can. Get ready, there's going to be a few step, but it's pretty easy:
1. Work out the save number(s) in TTS. On the screen where you load saves they'll be numbered, in addition to the description. The number is the filename we'll be looking for in a second, so note them all down.
2. Open your folder browser and go to Documents\My Games\Tabletop Simulator\Saves
3. Right-click on the first affected #.json file, and open with... (# being the save number)
4. Click more apps, then choose Notepad (or better plain text editor, I used Notepad++) - Check the Always Use if you're doing more than one file so you can just double click the.
5. Click Edit > Replace...
6. Find what: "www
7. Replace with: " http://www
8. Click Replace All, then Cancel (don't worry, it doesn't undo it)
9. File> Save (CTRL+S)
10. Close the notepad, try opening the save in TTS
11? If you have more than one save, repeat 3-10
ZemaLupin 20 Oct, 2018 @ 9:19am 
Super useful but don't know if its something I've done wrong, but some of the minitures won't load, says "WWW Model Error: 404 Not Found". Most of them work great, currently half way through an adventure.
Bhx625 16 Aug, 2018 @ 12:45pm 
I love this mod, the sheets are really easy to work with and it makes building characters really easy. Although I do have one question. Are there any plans to add the third "appearence" sheet? It has more space to write down more of the physical characteristics of characters, plus extra space to write down more features and traits that are unlocked as you level up. The main character sheet and the spells sheet are the more important ones, and they work great, but I think it would be nice to add the appearence sheet as well.
Shade 14 Jul, 2018 @ 10:34am 
So Im a bit of a TTS noob, is this sheet supposed to actually do rolls on the buttons like a personally modified dice-macro or is it "just" to show individual stats while you still roll manually with dice ?
Conrad500 | TTV 25 Jun, 2018 @ 10:41pm 
How did you make the side tables stay even if you unlock and try to move them?
Komotz 15 May, 2018 @ 4:37pm 
Is there anyway to reduce the amount of playersheets shown? I'm DM'ing for 3 other people and they're kinda annoyed by the smaller player area....you know what I totally forgot about just deleting the other sheets and rescaling >.>
Coconut 3 May, 2018 @ 11:10pm 
Love this table although it's missing so many textures with the props.
Alex  [author] 6 Jan, 2018 @ 3:45am 
Redteaser uhmm maybe you should check if it copied all the scripts in the new mod, I guess it didn't

antonhagbox02 I don't know how to help, it doesn't crash here

Dr. Thaddeus stats are not scripted, if you want to script them check some guide, it's not an easy thing :)

Krory check guides about Tabletop Simulator

markgrafsr Sadly my mod lies on another mod of another user and I have no control over his uploads. If he deletes something, it will be deleted here too
antonhagbox02 5 Jan, 2018 @ 5:38pm 
my game crashes when i try losding it
Redteaser 22 Dec, 2017 @ 1:18pm 
I don't know wether you're still doing stuff for this mod, but I tried using the Character sheets in a setting where I need them to persist through loads to different mods (maps) and that seems to break them (basically set Numbers get fixed, u can still change them but behind the new number is the one that was there before loading a new mod). Any Idea on how to fix that?
Dr. Thaddeus McQueen 29 Nov, 2017 @ 4:17pm 
Maybe I missed it but how do i make the stats scripted?
Krory 24 Nov, 2017 @ 12:57am 
How do I choose to be the DM or change which player is seated where?
Crichton 14 Nov, 2017 @ 8:59am 
The image was the one located at http://i.imgur.com/rhgenFZ.png not sure which one it is
Alex  [author] 14 Nov, 2017 @ 2:30am 
Which one?
Crichton 13 Nov, 2017 @ 4:27pm 
Missing a Image file
breakdaddy 22 Oct, 2017 @ 7:28am 
Sweet mod, yo
Alex  [author] 11 Sep, 2017 @ 4:18am 
Axis: try looking in Coryza's table, I took the table from that mod.
Apollonaut: now that makes sense lol. Maybe I'll correct it later, since it is not urgent. Thank you!
HespersQuest 9 Sep, 2017 @ 6:00pm 
ooooh my god thank you for putting this together ;u;
Axis 8 Sep, 2017 @ 9:10pm 
I noticed in the Notebook that there was a link to the grid on the table without the compass, but the link is broken. Do you happen to have a copy of it still?
Apollonaut 8 Sep, 2017 @ 6:34pm 
The Spellcasting Ability on the Spells sheet isn't a number, it's which stat you use for casting. INT, WIS, or CHA. Those words go in that box
Canis 8 Sep, 2017 @ 9:15am 
Yes, the new link worked. Thanks.
Alex  [author] 8 Sep, 2017 @ 12:40am 
Yeah I know :( as I specified in the mod description, this is Coryza's mod, all I did was adding the scripted character sheets, and deleting a lot of things which were now useless thanks to the sheets, or that weren't loading.
Since the "photobucket miniatures" at least have a miniature's shape, and don't make the game show error messages, I kept them.
Sadly it doesn't depend on me
Big Fat Lesbian Tiger 8 Sep, 2017 @ 12:15am 
This is a great mod! except for all of the props not having textures when they load in. It seems like none of the props in the statues, tavern, beedroom, outdoor and dungeon bags have textures. Instead they all seem to have some default photobucket image with text that seems to read "Please update your account to enable 3rd party hosting"

There seemed to be others things in this mod w/ a similar problem, though not with photobucket spesifically.

It's certainly not a deal breaker for me, I can still put all these awesome tools to good use, but I'd really love to be able to add that much more detail to the worlds I'm trying to build.
Alex  [author] 7 Sep, 2017 @ 12:41am 
That image was present in Coryza's table but I removed it since now you can keep track of hp on the sheet. Anyway, does this work? -> http://oi65.tinypic.com/291kt1w.jpg
Canis 6 Sep, 2017 @ 2:04pm 
it appears that the link:

http://u.cubeupload.com/Warner/health2.png

Is broken for me. Is there any way I could get that image so i can import it myself?
Alex  [author] 2 Sep, 2017 @ 4:54am 
I reversed the values, since I was wrong about being worried for the dimension of the boxes :D
Alex  [author] 2 Sep, 2017 @ 4:27am 
Yess, it works :) but I won't modify the project in that way, since there is no reason to save space when it is virtual, I prefere having everything visible
Alex  [author] 2 Sep, 2017 @ 2:43am 
I don't know, I'll try
Marcow 2 Sep, 2017 @ 2:32am 
Can you combine both pages with Create States, effectively making a character sheet you can flip through? Would that work?
Alex  [author] 1 Sep, 2017 @ 7:13pm 
Yeah I do it your way when I play pen and paper :) I reversed the values for three reasons: 1) there was little space in the little boxes and I wasn't sure that two digits numbers would have looked good; 2) I wanted to be more community-friendly, and for what I have seen, our way is not the majority's way; 3) those are only default values, you can put any number on any counter, so if someone want to reverse them, he/she can.
Thank you for your comment, and sorry for my english :)
kylania 1 Sep, 2017 @ 7:05pm 
I'd reverse the value and mod on the abilities. All that matters is the mod, not the number for abilities so having the mod be the bigger number and the value be the smaller will help to see the mod easier at a glance.