Garry's Mod

Garry's Mod

Glock 20 SWEP
22 Comments
Warpath-The-Laughing-Swordfish 24 Jan, 2018 @ 7:20am 
@Miga Smull there a couple of annabelle sweps on the workshop already.
BrainyPepper 13 Jan, 2018 @ 11:26am 
Do you think you could work The Annabelle (Grigori's rifle) into a SWep?
annex 10 Apr, 2017 @ 7:07pm 
half life remastered
Iyotlami 10 Mar, 2017 @ 4:37am 
it reminds me of hl1 too
PlayMann 28 Nov, 2016 @ 9:39am 
Remids me Half-life.
Gordon Freeman The Annoyance 5 Jan, 2016 @ 8:42am 
please fix
Gordon Freeman The Annoyance 5 Jan, 2016 @ 8:42am 
My World Model is 357. Magnum
Ratbait 3 Oct, 2013 @ 9:26am 
This looks like the glock in the Black Mesa mod.
graymainer 18 May, 2013 @ 1:17pm 
Hey cool, whenever i kill a Minecraft NPC It makes them stand and i shoot them again and they fling back! :D Awesome addon.
Servbot Merkitzi 24 Dec, 2012 @ 12:18am 
Dats right Polish.

Im keep makein some stoopid zombies fly back
[MCLMF]TheGammaGhost  [author] 23 Dec, 2012 @ 3:26pm 
Nice dat polish guy, Glad you like it!

thats because I have the "force" at a pretty high value in the .LUA
Rosahajen 23 Dec, 2012 @ 10:46am 
I just love what effect the gun does on npcs. A pistol makes a npc just turn into a ragdoll, while your Glock makes them flyback when they die. I love that!
Servbot Merkitzi 16 Dec, 2012 @ 2:04am 
Can you try make a world Model of ur melee's (Not a revolver) SO they can be used in gmod videos?
[MCLMF]TheGammaGhost  [author] 12 Dec, 2012 @ 1:39pm 
Thanks southerner, you're the man! Fixing now.
necromage 12 Dec, 2012 @ 1:39pm 
No more arm textures?
[MCLMF]TheGammaGhost  [author] 10 Dec, 2012 @ 7:00pm 
Re-sized the Glock 20 to a more realistic size, before it was a bit bulky.
[MCLMF]TheGammaGhost  [author] 9 Dec, 2012 @ 6:04pm 
Fixed the right click problem. Right click no longer causes an explosion.
Subterranean gamer 7 Dec, 2012 @ 9:43pm 
when i subscibe it starts the download, the bar doesnt move and then it goes away?
plz help
[MCLMF]TheGammaGhost  [author] 7 Dec, 2012 @ 10:31am 
Thanks southerner!

Yeah i know about the odd explosion secondary fire, It will be fixed, I have to get a little more framiliar with the coding. it will be fixed, in due time.
necromage 7 Dec, 2012 @ 10:28am 
You might already know but the secondary fire causes an explosion not a melee, if you did'nt already know, then you are welcome :D
necromage 7 Dec, 2012 @ 10:22am 
Nice, looking forward to more of you're custom stuff
Sammeh 7 Dec, 2012 @ 6:14am 
CUTE :333333333333333333333333333333333