RimWorld

RimWorld

Beast Man Tribes
673 kommentarer
Bubbles 27. aug. kl. 9:07 
Please re-do this for genes instead of making them baseliners. It throws gameplay off.
moss 19. juli kl. 13:20 
been using this for YEARS
Templar Fry 14. juli kl. 15:20 
The other mods have done everything I can think of. I like lizards/dragons and wouldn't mind them in this but others might.
Hey my team rules!  [ophavsmand] 14. juli kl. 14:25 
I updated all the graphics to use shader masks, so we can actually have skin color mutations that look correct. I also fixed the issue where beast men were being tinted by melanin. Then I went ahead and added some color variations for a few of the beastmen so they have more individuality. Let me know if you have any thoughts on ways to make the mod better or if you have any issues.
Hey my team rules!  [ophavsmand] 12. juli kl. 23:06 
@Paladin Val Just updated.
Templar Fry 11. juli kl. 13:40 
1.6?
Hey my team rules!  [ophavsmand] 17. maj kl. 17:56 
@kronch Each pawn of that race.
kronch 16. maj kl. 2:16 
Does this mod apply those buffs to the colony overall, if a good relationship is made with that particular tribe faction, or is it a buff to each pawn of that particular race?
PAL 8. apr. kl. 7:32 
do you have the better loading mod Issgramor? If so then take that off since I had that problem with the mousekin mod and taking it off worked
Issgramor 27. feb. kl. 9:05 
Hello, has anyone had the problem that makes the settlers of the beastman tribes invicible?
vampire 9. dec. 2024 kl. 19:42 
Having the same problem with the beastmen not being able to get rid of the look change debuff
[AT] 10 Simps 8. dec. 2024 kl. 16:13 
im lost. i tried looking in discussions about missing bodys and floating heads. Any tips?
DangerPiece_ 7. nov. 2024 kl. 6:19 
Beastman with Ideology
The look change desired mood debuff doen't fade after a look change.
doesn't go away after a forced one either.
gundampheonix 21. okt. 2024 kl. 22:32 
Could you clarify at what ages their life stages are at?
progamrermax 14. aug. 2024 kl. 9:03 
furry cult
Templar Fry 20. maj 2024 kl. 15:43 
This mod is pretty much vanilla to me for how long I've used it and I'm merely curious if there are plans to make a biotech version as it seems like the next step or only possible way to upgrade it?
D33pblue13 28. apr. 2024 kl. 13:51 
That fixed it, guess steam was refusing to push the mod update. Thanks for the help. I'll add this to the list of things I try before asking about issues that don't throw up errors.
Hey my team rules!  [ophavsmand] 28. apr. 2024 kl. 13:00 
@D33pblue13 Maybe unsubscribe and resubscribe to reinstall the mod. I just tested it again and blood appears as normal when a beastman pawn is damaged.
D33pblue13 28. apr. 2024 kl. 9:39 
Yeah, at least for me it still seems to be an issue. Initially I thought it might be a mod conflict but the problem occurs even when only beast man tribes and the DLC's are running.
Hey my team rules!  [ophavsmand] 28. apr. 2024 kl. 9:26 
@D33pblue13 It should have been fixed in the last update. Let me know if you still have that problem after updating. @The Druid I've never used Anthro Race. Maybe I'll give it a look.
D33pblue13 27. apr. 2024 kl. 23:22 
Is anyone else getting an issue where none of the beast man species are able to bleed?
The Druid 27. apr. 2024 kl. 11:02 
thanks for fixing the errors i got before as well ^^ much appreciated. Hopefully "Anthro Race" mod's author will do the same. Or do you think there might be conflicts between the two mods? I couldn't find any info about it neither in yours nor in the other mod's description.
aawagga 26. apr. 2024 kl. 15:05 
@Hey my team rules! thank you! Great mod btw, you rock!
Hey my team rules!  [ophavsmand] 25. apr. 2024 kl. 20:27 
@Ollie-Raven @aawagga @Marcus Wolfden Should be fixed now, thank you for letting me know.
Marcus Wolfden 24. apr. 2024 kl. 15:35 
I'm getting the same issue. I can't self tend even with it checked off and the constant notification of x is fully healed when they are not.
aawagga 23. apr. 2024 kl. 15:35 
1.5 seems to have introduced a new issue. as said below, when a beastman gets injured, they can't be ordered to a hospital bed, doctors can't heal them, and there's constant notifications of "x is fully healed.' I checked my other mods and it's definitely something to do with this one I think.
aawagga 23. apr. 2024 kl. 12:27 
getting the same glitch as the person below. pls fix.
Ollie-Raven 21. apr. 2024 kl. 15:36 
Hi whenever one of the beast men get injured it just spams messages saying they are healed when they are not
The Druid 20. apr. 2024 kl. 10:23 
ok i will, thank you
Hey my team rules!  [ophavsmand] 19. apr. 2024 kl. 17:10 
@The Druid There must be a conflict with some of your mods. I would recommend asking for help on the RimWorld discord. See if anyone can help you decipher your logs.
The Druid 19. apr. 2024 kl. 13:03 
I get errors at startup as well and verified it's due to this mod. Same issue with another mod that depends on "humanoid alien races" framework. If I just add the framework mod "humanoid alien races" on its own I get no errors though (but I'm pretty ignorant so it might be normal that way). Wish I was able to better understand logs *-+
Z.3.B.R.0 17. apr. 2024 kl. 9:49 
@Aquinias yea ty
bumrum 16. apr. 2024 kl. 19:35 
that did it... who woulda guessed. thanks Aquinias.
Aquinias 16. apr. 2024 kl. 13:08 
@Z.3.B.R.0 if you have the mod "XML Extensions" try to disable it. it is currently breaking textures on several race mods.
Z.3.B.R.0 15. apr. 2024 kl. 11:24 
yea same problem with texture ,regular human look .But ty for uptade with VFE-tribal :)
bumrum 15. apr. 2024 kl. 11:16 
same on the regular human pawn problem...
Ollie-Raven 14. apr. 2024 kl. 14:17 
https://gist.github.com/HugsLibRecordKeeper/84f4731b2e59b149f4797cac7ac173e3

Getting these errors about graphics with HAR and This mod
Ollie-Raven 14. apr. 2024 kl. 14:10 
If I try to spawn one in with character editor they just look like a normal human pawn
Hey my team rules!  [ophavsmand] 14. apr. 2024 kl. 13:50 
@Z.3.B.R.0 Yep. They are compatible now. Good suggestion.
Z.3.B.R.0 14. apr. 2024 kl. 4:39 
It would be possible to make these mods compatible with each other? Vanilla Factions Expanded - Tribals + Beast Man Tribes :D Currently as a wild man it is not possible to select any race from your mod because it only works with tribes
Z.3.B.R.0 14. apr. 2024 kl. 4:37 
Ty for uptade
Nazuluhis 13. apr. 2024 kl. 20:53 
Woot!
Hey my team rules!  [ophavsmand] 13. apr. 2024 kl. 13:31 
You're welcome.
Sakujo 13. apr. 2024 kl. 8:31 
Thanks for updating!
Z.3.B.R.0 12. apr. 2024 kl. 11:37 
1,5 pls
Nazuluhis 10. apr. 2024 kl. 2:32 
Can someone please update this to 1.5?
MadArtillery 21. jan. 2024 kl. 20:38 
Having trouble with textures on a Fox Man child. As soon as the kid puts on child clothes their body disappears and turns into a big pink square
🍁❖Nagash❖🍁 14. dec. 2023 kl. 12:48 
getting this error message when trying to generate world with any of the beastman tribes...
can find logs here: https://gist.github.com/HugsLibRecordKeeper/a0f8f7e57ee5cab209d866cf1b721155

Faction The Cacar Covenant has null relation with PlayerColony. Returning dummy relation.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
RimWorld.Faction:RelationWith (RimWorld.Faction,bool)
(wrapper dynamic-method) RimWorld.Faction:RimWorld.Faction.RelationKindWith_Patch1
Nemo of Utopia 27. nov. 2023 kl. 23:12 
So, uh, like: what's the big distinction between the two types of pigmen in the game...? (Besides canon V modded...)