Starbound

Starbound

RPG Growth
Počet komentářů: 3 444
Gekk 25. srp. v 7.25 
Shucks, you "fixed" warlock and now I can't INT dump to the stars as easily.

Might actually have to play the mod properly for once in my life...
Kirbyfreak 25. srp. v 4.29 
Doesnt sound like a problem to me
sergei.strizhak 25. srp. v 2.00 
upon reaching 20 vitality, my hunger drain is removed
Ax0sTierIX_Deluxe 24. srp. v 10.03 
Glad to see Shadow Step have a black smoke, nice job
Hatre 24. srp. v 6.51 
Чайка чайка, как скелится броня в этом моде? Нигде не могу найти формулу
Evenstaar 24. srp. v 1.23 
No GiC support? I'm still gonna be using it with GiC.

Because I'm a goddamn psycho :3
Rylasasin  [autor] 23. srp. v 18.16 
Got a big update for you all today! See the change notes section
arti_llery 17. srp. v 10.06 
Fox, Make sure you have set up the key in game to function as that. By default it is not.
ninjared1212 4. srp. v 13.44 
@Stunwaffle i use this alongside arcana, it seems to work pretty well
Stunwaffle 4. srp. v 9.52 
Does this work with arcana
cat 28. čvc. v 14.14 
when will scout and pilot be released?
fox967321 26. čvc. v 1.43 
so i tryed evrything but i didint fing any ANY ninja showcases adn how to use shadow step they say press g and i will tp to my cursore location but is didint work guys if somebody know how to use it please make a comment:steamsad:
fox967321 25. čvc. v 23.32 
uh guys why cant i use shadow step??? im playin witch fu but still im pressing G ang NOTHING somebody pls tell me HOOWWW TO USE SHADOW STEP
Mythical 25. čvc. v 9.35 
I'm running the Explorer class and even when toggled off, the light aura persists. It makes progressing through the Delta Freya dungeon impossible... I'd hate to have to do a full class reset. Any thoughts?
Rebta 22. čvc. v 16.51 
The stun mechanic breaks the bosses AIs, plz send help
Sem 21. čvc. v 8.28 
It would also be nice with a physical/bleed affinity for thematic reasons, if the player wants to avoid elemental damage.
Sem 21. čvc. v 8.27 
it'd be nice if it was possible to move alot of the body techs to head, especially the ninja one, head techs/spheres are generally very underwhelming and uninteresting. especially with frackins feature of techswap letting you swap to sphere at any time.
Syke Stryker 19. čvc. v 23.59 
@Endermnus Frakin' did a lot of sketchy stuff especially Sayter (total Narcissist egomaniac), this is a post that gathered all the bad shit https://www.reddit.com/r/starbound/comments/1dfbka8/frackin_universesayter_controversies_gathered_in/
Endermnus 16. čvc. v 5.12 
Like me :)
(I really like Frackin')
Endermnus 16. čvc. v 5.12 
I think Frackin Universe is for people, who like factories, bees, madness things and such.
Silverwing 25. čvn. v 13.20 
@kirbyfreak Alrighty. I did hear about Fraken Universe, but since it is pretty much a difficulty and universe overhaul mod, I decided against it for my first time around. I decided to go with RPG growth mainly because I like RPG systems in games like these. Did the same for Terraria and Minecraft as well. However, I might look at Arcana in later playthroughs since that interested me more than Fraken. Either way, than you for the information! This helps a lot, and puts to rest a lot of doubts and such.
Kirbyfreak 25. čvn. v 10.03 
Silverwing, there are WAY more spears that come from chests and the like, those are just the two CRAFTABLE ones.
If you've look at the Floran mission, then you know they're not using either of those.

In the MEANTIME, there's always the Frackin Universe mod which adds a bunch of other spears... but then again that's also basically the Calamity mod of Starbound
Silverwing 25. čvn. v 5.32 
So I'm rather new to starbound as a whole, but I saw this and decided to try it out. I was wanting to use the dragoon spec for knight and it says that they primarily use spears. However, upon looking it up, it seems that pretty much all spears were removed from the game in 2016, and now there are only two spears, the drill spear, and the titanium spear. If this is the case, then I ask, how am I to use spears with this mod, if they have been pretty much removed from the game?
Lykana 21. čvn. v 12.50 
glad to see this hasnt been abandoned yet ^-^ take your time, love to see the next update
Chaika? Yes. Chaika.  [autor] 18. čvn. v 21.26 
There are two games in the work: the first is Quantum Fantasy, which due to financial constraints, I had to put on pause. The other is a rogue-lite card game that is close to completion, but I don't want to go into too much detail. Both will be released under a separate Steam account, though, since I want to have a "business-only" account.

As for the mod, if my finances are looking good after releasing the card game, I might come back to it on and off. I only have plans to release 3 games, but one is too complex to even start working on and would take even more money to make than Quantum Fantasy, so there is a high likelihood I have time to do a bit of modding on the side.
Crimso_nn 17. čvn. v 10.24 
Oh! Looking forward to seeing your game! Just curious tho, once it's done are you planning to do anything about this mod?

Also if ya can give any info about your game I'd really like to hear them out
Another 17. čvn. v 10.09 
I can't take the quest for the class weapon 'Ethereal Experiment.' It used to work before, but now it doesn’t.... help
Chaika? Yes. Chaika.  [autor] 17. čvn. v 3.38 
Working on a game at the moment, so I can't mod Starbound, unfortunately.
ninjared1212 16. čvn. v 18.49 
if it is abandoned then that's sad, but i can confirm it works, just some stuff was never implemented
Crimso_nn 16. čvn. v 5.02 
Is this mod abandoned?
Syke Stryker 8. čvn. v 9.42 
@seraph Kyuubi of Death, it's the regular old Tech station at the outpost.
seraph Kyuubi of death 29. kvě. v 13.16 
i cant find the craft of tech station
DDLSRW 29. kvě. v 9.08 
For example 50% decreasing non-class weapons..
DDLSRW 29. kvě. v 9.07 
Greetings!
Can you make a "classic mode" version with a reduced damage multiplier for out-of-class weapons instead of a full damage limitation?
Agnes Tachyon (Real) 20. kvě. v 16.05 
Any plans on making this balanced for FU?
Confekt 10. kvě. v 13.15 
just gonna say, rly enjoy this, thanks for making this...
pandemiccarp743 4. kvě. v 14.05 
you need a compatibility mod for this to work nice with openstarbound
serker31 30. dub. v 17.23 
Anyone tried it with openstarbound? Most techs do not seem to work, for example Elemental Overcharge and Translocate.
Kirbyfreak 25. dub. v 16.04 
Celepito:
Levels have a cap, but Prestiging (level 50) gives you 2 extra skill points and im PRETTY sure that can technically go up to infinity
Celepito 25. dub. v 14.08 
Do Stats have a cap, or could you theoretically put all your points into one stat? (Not saying thats optimal or anything, mostly just curious.)
Mr. X 22. dub. v 9.00 
@Blazingfire05 You have to kill flying meteorite monsters in space to get the ore.
CyberBatty7 30. bře. v 8.51 
Can we please have an advanced start in which we can start as a mechanist and the others like the war fan ninja please? Its hard for me to get that far in game.
Anny 16. bře. v 4.24 
even i remove FU it still not working! the log only mention about [Error] Could not load image asset '/items/active/weapons/ivrpg_grimoire/generated/icons/<elementalType>.png', using placeholder default.
(AssetException) No such asset '/items/active/weapons/ivrpg_grimoire/generated/icons/<elementalType>.png'
when i interact with the table and pause the game
Anny 16. bře. v 3.03 
HELP I can't interact with grimoire inscriber i can't open it! i can't become Wizard HELP
Blazingfire05 4. bře. v 19.38 
How do i get meteorite metal bars after i finish the arena quest?, i keep looking for them and cannot find any... I need it for my specialty weapon..:steamhappy:
Ryuzen 28. úno. v 6.15 
Do you have plans to make a patch for Arcana?
Junichi 25. úno. v 20.09 
Can I just say the Soldiers MRE+ could stand to feed the player a fair bit more than 1 pip on the hunger bar?
Sera 24. úno. v 18.57 
@Kirbyfreak
ya i could have also worded that better.

good they can be dropped but with a chance like that ehh. That might should have it's chance upped.

i still don't really understand what mastery is. the mod seems to kind of like. Pick a class and guess what weapons you will have to use also dump a lot of tabs to try and learn with no build up. Well this is a one handed so twin blades. no sorry swords don't count.

ah found it, it was in the bottom left hid by the menu being off screen. thank you
Kirbyfreak 24. úno. v 6.54 
Oh wait @Sera you meant class reset scrolls not grimoires.
Mb.


Uhhhhhh I got them from slashing my way through hundreds of enemies. It's like a 1 in 1,000 chance or something. I have like 4 in one world and I just... dont need them lol

There is also the Mastery table in which they cost like 1-3 iirc; said Mastery table is unlocked at level 50.
I don't know this for certain but iirc you can also quit your job via a button in the menu. Like top left of where it dscribes what your job is/does.
I could be wrong on that one
Kirbyfreak 24. úno. v 6.52 
It's in the Inventor's table or whatever it's called lol
It's at the bottom and you might have to upgrade it but I'm pretty sure it's just... right at the bottom of the list from the start.

I have absolutely 0 clue how to use it but I think you fuse spell orbs and/or books, idk.
You'll get a lot of those from exploring, I know that much.