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If all you see is a BIN file, you can extract it as if it were a ZIP. You may need to rename it to 1114787340.ZIP to do so. Then you can see all the files.
Code wise was mostly taking the code the developers created & adapted it to my reactors. The spreadsheet was incredibly beneficial. I tried to keep the power increase close to vanilla, but incentivize building a single big reactor instead of a bunch of small ones via reduced resource cost and increased power output.
XD
I think I solved the problem with the conveyors. Soon I will post the mod to the public.
I was able to create a mod. The models are just great. They work great as I wanted. BUT!!! The problem got out from where they did not expect. Of all the reactors, only one model works with a conveyor, a reactor on a large grid of the first level. The rest can only be downloaded manually. Also, changing the color indication is not supported without a script.
Hello dear Shaostoul. Your mod has very interesting reactor models. Can I use your reactors mod to create my version of tiered reactors? Of course, with a link to the source.
I love what you've done and I'm very sad to read this post. Good luck in life stuff if you see this.
Instructions helped me a lot and i can enjoy your beautiful mod again
My dear Sir, you just saved my whole existence cause EVERYTHING i build is with your mods
7/5 would recommend this mod
**Step 1:** Open up Steam to any window, likely Library or Store.
**Step 2:** Click Steam at the top left menu bar.
**Step 3:** Click on Settings, this'll open a new window.
**Step 4:** Go to Interface on the left side.
**Step 5:** Click the check box for Display Steam URL address bar when available.
This should enable a URL bar whenever your browsing a Steam page like the Workshop.
**Step 1:** Go to "C:\Users\YOURUSER\AppData\Roaming\SpaceEngineers\Mods"
**Step 2:** Locate the appropriate number based named in the URL of the mod in question.
*IE: The ### are the numbers your looking for in the mod folder <https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=#########>*
**Step 3:** Delete the ########.sbm file in the mods folder on the PC in question.
**Step 4:** Relaunch the game with the mod to force a redownload.
This 'should' get rid of the corrupted parts of the mod and it should work. You can do it a few times if it isn't working. The most I've done it is 5 times and it ended up working.
I accidentially disabled the experimental mode and enabled it again after i saw that the Tiered Reactors need them ( i think so)
After enabling it again i still get an critical error message
Hope somebody can help
https://youtu.be/qPb8-tTzIIA
We discuss the benefits of video game modding on individuals, the community, and the developers. Definitely feel free to chime in and on the subject and let's build something more out of this! It's with your support that this was possible and I'd love to see it grow as a force for the good of creativity.