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My mod add the Italian, German, and Japanese flag. I do my flag by myself.
This I truly believe would set the mod a bit apart and improve on it, but regardless it is your mod and choice, cheers!
1. Disable all mods.
2. Enable RobZ.
3. Enable whatever other mods you want.
4. Enable Flags of War. This should cause it to override the changes of the other mods.
The mod is designed to override all of the RobZ flags, so it should be doing that by default. If not, you can go into the files for RobZ and delete all of the flag textures - that will definitely work, though I can't say whether this will cause missing flags in RobZ as I don't know if there were any added in more recent updates.
https://upload.wikimedia.org/wikipedia/commons/thumb/a/a9/Flag_of_Thailand.svg/2000px-Flag_of_Thailand.svg.png
https://en.wikipedia.org/wiki/Royal_Thai_Navy#/media/File:Naval_Ensign_of_Thailand.svg
Https:/en.wikipedia.org/wiki/La_Nueve
Https:/es.wikipedia.org/wiki/Bandera_de_la_Segunda_Rep%C3%BAblica_Espa%C3%B1ola
SHEPHERD, hmm, that's weird. Try unsubscribing and then re-subscribing.
For flags in Skirmish, "z_flag_mod\resource\entity\service\skirmish\skirmish_flag\"
For flags in Multiplayer, "z_flag_mod\resource\texture\common\entourage\"
If you're playing with Simple Edition, replace "z_flag_mod" with "z_flag_mod_simple".
Otherwise, they can be found as TexMods in the editor for the flagpole objects.