Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
OH and place auto-fire turrets on at least the bottom to avoid ackward angles cause by trying to manually shoot all the guns...possible but you will be constantly turning...
Going to publish some of my own stuff in the near future...fun stuff!
Though, I imagine a larger ship with this level of detail might destroy most PCs from the sheer block count (try getting hit by an explosive weapon with this ship) :P
Incredible.
100/100 would drool once more.
Other people who plan better might do the interior first before working on the outside, but that's just my assumption on another possible approach.
Good Job
I'm not sure if the Raider is fully functional though, because I didn't... Really... Download it... :P
i am still amazed by your ability to recreate their designs and little frame pieces here and there. if you're interested, i'd love to see a recreation of the Raider/Frigate, or just Zarek ships in general.
10/10
I'm thinking of something that could at least keep your framerate alive and still look good in the process right now.
still a level of details over 9000 ( 38K in fact :D )