FortressCraft Evolved

FortressCraft Evolved

CryoPlasm Evolved
12 Comments
MysticVoid7x9 10 Sep, 2023 @ 2:46pm 
in any rate I do quite like this mod and the default settings it came with.

It was just that final step of attacking the cryo spawners themselves I was unable to make even the slightest dent in without messing with the XML settings.
MysticVoid7x9 10 Sep, 2023 @ 2:39pm 
hmm I didn't think to try reducing the global setting as well.
Mad Vandal  [author] 10 Sep, 2023 @ 2:23pm 
There's a minimum on the settings so it won't go to zero. If turning both GlobalMaximumBuildsPerCycle down to 4 and MaximumSpawnerBuildsPerCycle down to 1 (minimums on both) doesn't work then I'll have to lower the minimum.
MysticVoid7x9 10 Sep, 2023 @ 1:46pm 
Even having the "max spawner builds per cycle" line set to 0 had it growing faster than we could do anything to it.

We had 3 or 4 dazzlers pointing at one, and I don't know how many lancers.
MysticVoid7x9 10 Sep, 2023 @ 1:41pm 
well we did try reducing the cyro setting in the XML, but no matter what we did nothing worked short of using the commands at the end of the XML to disable them completely
Mad Vandal  [author] 10 Sep, 2023 @ 9:25am 
MysticVoid7x9 I recommend adjusting down the XML settings to make it easier. This mod came about because the cyro was too easy on earlier versions and it's been extremely hard to gauge the best difficulty settings because it takes so many hours to play test. I suspect it's now going to be too hard for most without spending many extra hours prepping the the surface setup with tons of spare biomass, power generation capacity, and multiple banks of transmission going down from the surface. Even then the time it takes to setup and progress can vary greatly depending on the world settings.
MysticVoid7x9 19 Aug, 2023 @ 10:46pm 
My CryoSpawner fight back so hard I had to disable the mod to destroy it.
Mad Vandal  [author] 29 Dec, 2019 @ 7:33pm 
Good to hear it's better...sorry it took long as I've gotten sidelined and this mod has been a real challenge to play test. The CPU usage was way too high, to point of dragging down FPS.
Universum 29 Dec, 2019 @ 7:04am 
I just want to point out, my Quad Core 4Ghz cpu went from 100% with this mod to 65% after the Dec 2019 update.
*hug* i love you

lol the nom noms on my CPU was the only real drawback.

If you want a challenge, you found the right mod lol Dear god the cryo flood.... xD
Flexible Games 11 Dec, 2017 @ 10:49pm 
Nice! And LOVE that you made it configurable!
SeaDergy 15 Aug, 2017 @ 8:27pm 
This is amazing and puts some replayability in the cold cavern even! Thanks! :awoo:
plusing123 (dragonheart) 14 Aug, 2017 @ 9:12pm 
this mod sounds like fun