Arma 3
Neaville Assault
51 Comments
MISTL200 22 Oct, 2021 @ 3:16am 
Way too many dodgy, conflicting mods required, don't bother to download
Chive 2 Jul, 2019 @ 10:42am 
:steamsad:
Chive 2 Jul, 2019 @ 10:42am 
Whats the point of this? how do we do missions/win? the website for ALIVE isn't very helpful for beginners
AuburnAlumni  [author] 11 Jan, 2018 @ 5:44pm 
UPDATE 1/11/18 : Removed CSA38 dependency
Richmuel UK 11 Jan, 2018 @ 11:24am 
Yeah, I'm pretty sure that's the case. I tested it with the mod turned on and it played fine :-)
AuburnAlumni  [author] 11 Jan, 2018 @ 10:52am 
@Richmuel I might have had it active when I edited, which could have added a dependency. I’ll check it out tonight.
Richmuel UK 11 Jan, 2018 @ 8:37am 
For some reason it can't load say deleted.csa38.data - which I think refers to this mod?

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=641305739&searchtext=csa

I discovered another WW2 mission had the same issue.
AuburnAlumni  [author] 2 Jan, 2018 @ 11:51am 
MISSION UPDATE: Fixed a few bugs, adjusted some items due to many updates to both Faces of War and IFA3 over last several months, added some new toys. Enjoy.
Korstog 2 Jan, 2018 @ 6:55am 
seconding the problem with the camera stuck above the town when launching the mission
EbenHeart 2 Dec, 2017 @ 10:02am 
Is this scenario still being supported by the creator? Also, enyone experienced an issue when launching it where after the intro text the camera get stuck above the town and nothing happens?
Sassy 18 Aug, 2017 @ 3:50am 
For some reason about 15 min into the mission it freezes and crashes my game, Thought it was maybe my install but I've verified and tried a few other things with no luck. This is the only mission it does this on. If you know a possible fix lemme know, I only used the mods required for the mission.
AuburnAlumni  [author] 16 Aug, 2017 @ 3:38pm 
@The Scruffman I've seen the occasional german unit spawn outside the map..that's more of a map issue than anything else but it didn't cause any major issues with us. You will definitely want to secure the supply area (crossroads) or friendly reinforcements will most definitely not be able to advance past to reinforce. We typically have 2-3 friendly groups move to that position to provide a guarding action. Haven't had any issues with reinforcements not arriving. I'll continue to observe though.
Spookman 15 Aug, 2017 @ 3:29pm 
Just played this online with a couple pals, the reinforcements that you call in from the tablet don't seem to work correctly (they often just never turn up or all get stuck at the spawn, or Germans will camp the spawn point with tanks). Also, random German units constantly spawn on the outskirts of the map and it eventually lags the server out really badly.
麥當勞川普大統領 15 Aug, 2017 @ 10:17am 
amazing!!!!!!
Spookman 14 Aug, 2017 @ 1:04pm 
What's the IP for your clan's server, or is it private? Wouldn't mind playing this mod online with other people.
shadowwhisper1337 14 Aug, 2017 @ 12:46pm 
he says i dont have the ace mod but i have and i tryed it couple of times can u help me out ?
SmUbazor 14 Aug, 2017 @ 10:07am 
nice
Commander Kieling 14 Aug, 2017 @ 3:29am 
From which mod is the Tiger Tank in the 4th image? the camo is new
Maykay 13 Aug, 2017 @ 9:15pm 
Dear Draqvaus,

         Please stop being retarded.

                               
                                                                         Sincerely, everyone
DrDetroit 13 Aug, 2017 @ 5:37pm 
Talk about inconsiderate little brat. Probably didn't even play the mission and wants to complain...kids these days sheezzz!!
SpyderBlack723 13 Aug, 2017 @ 5:02pm 
If you don't want to play the mission, then don't play the mission. By the shear amount of subscriptions to his missions, it's quite obvious a lot of people appreciate his effort.

The only one being inconsiderate is you.
AuburnAlumni  [author] 13 Aug, 2017 @ 2:05pm 
@Draqvaus. Inconsiderate? There are 100000 other missions on steam. I'm sure you can find one that suits you.
Datapoint 13 Aug, 2017 @ 1:23pm 
If its catered to only your clan why did you even bother posting it people come to the workshop because they cant make stuff themselves so assuming they can just change stuff is kind of inconciderate
Ap6aHoB 13 Aug, 2017 @ 12:04pm 
@AubumAlumni
Are all modifications really nessesary? Like "Faces of war"? Fewer modifications - fewer problems, it's simple ARMA rule
BLONDJOKES 13 Aug, 2017 @ 11:24am 
I have subscribed and downloaded the mod but its not showing up on my Arma 3 launcher.
DirtyDeeds 13 Aug, 2017 @ 8:22am 
Thanks for the effort and consideration - I never realized how much I relied on my AI for feedback - eye opening experience - it's crippling without it...
✵☦Viktor☦✵ 13 Aug, 2017 @ 8:09am 
k thx
AuburnAlumni  [author] 13 Aug, 2017 @ 8:03am 
@scottb613 I have them set to only FOW, but I can add the US IFA3 as well. I'll add them in my next update no prob. @Nate I am currently working on a "Operation Barbarosa" style campaign with players taking on German roles.
✵☦Viktor☦✵ 13 Aug, 2017 @ 7:59am 
can u make a senario we can play as Nazi?
DirtyDeeds 13 Aug, 2017 @ 7:49am 
Sorry - one follow up and I'll leave you alone - promise - greatly appreciate this mission - should we be able to recruit IFA3 troops as well - they don't seem to be available in the "Recruitment" tool...
Fritz_Renneweg 13 Aug, 2017 @ 6:17am 
I cant find a server. Help me please
AuburnAlumni  [author] 13 Aug, 2017 @ 4:29am 
@scottb613 that's FOW
DrDetroit 13 Aug, 2017 @ 4:12am 
I think that is a setting in the Alive module - not sure though. I was trying to figure that out myself.
DirtyDeeds 13 Aug, 2017 @ 3:54am 
Anyone else notice the AI Troops remain strangely silent - no "Enemy Spotted" etc etc etc ??? Is that a limitation of FOW ? Thanks...
AuburnAlumni  [author] 12 Aug, 2017 @ 4:46pm 
@beaubuchanan go to MP --> Neaville Map --> Choose Neaville Assault. Pick a slot then play.
IraqLobster 12 Aug, 2017 @ 4:45pm 
nevermind i found it
IraqLobster 12 Aug, 2017 @ 4:43pm 
this looks epic but i dont know how to start it is it in editor or where in multiplayer?
DirtyDeeds 12 Aug, 2017 @ 6:53am 
Thanks so much - got it now - this mission has me very enthusiastic - initial impressions are VERY GOOD...
DrDetroit 12 Aug, 2017 @ 5:59am 
Ahhh...didn't think of that. Thanks for the reposnse!
AuburnAlumni  [author] 12 Aug, 2017 @ 5:58am 
@DrDetroit that is deliberate as you can't limit the Arsenal within the loadout manager itself. Instead, Choose the Virtual Arsenal that is available, which I'm able to limit toWW2 era equipment, on that same ammo box, then go to loadout manager and save the loadout.
DrDetroit 12 Aug, 2017 @ 5:50am 
Very cool campaign, again, great job with this. Thanks for the work!

I notice there is no arsenal available inside the loadout manager. This makes it impossible to transfer saved kits to the AI recruits. Possible to add?

AuburnAlumni  [author] 12 Aug, 2017 @ 5:45am 
Note: When accessing the Intel Tablet....Intel will identify which targets are to be attacked (red circles) or defended (blue circles). Also...unit marking will identify all enemy units that have been spotted to help give you an idea of Nazi strength in those areas. The Operations option allows the player to give specific commands to all friendly forces and apply new waypoints. For more information on how these work..go to www.alivemod.com/wiki .
AuburnAlumni  [author] 12 Aug, 2017 @ 5:40am 
MISSION UPDATE 8/12/2017: Intel tablet switched to WW2 style map bag. Intel Tablet expanded (use the "app" key on your keyboard to access). PBO has been updated as well.
AuburnAlumni  [author] 12 Aug, 2017 @ 5:26am 
@scottb613. Troop spawner is on the Arsenal, not the table. I actually had it set to tablet 1. I'll load it up and check to see if it reset. Glad you like the mission.
DirtyDeeds 12 Aug, 2017 @ 3:09am 
Thanks so much for the mission - just starting out - how do you launch the troop spawner - I'm standing in front of the table but see no option ? Also - FYI - in case you're not aware - ALiVE has an option to reskin the tablets to canvas bags which might be more era appropriate - "Mapbag1" selection - option on "ALiVE Required Module" - last option "ALiVE Tablet Model"...
Foxtrot60 12 Aug, 2017 @ 1:45am 
very complicated which being good ! Im struggling with smiles
AuburnAlumni  [author] 9 Aug, 2017 @ 7:02pm 
@DrDetroit Yes..there is a Troop spawner at the arsenal at the player FOB.
DrDetroit 9 Aug, 2017 @ 6:35pm 
Looks great! Possible to recruit AI or is this MP only?
AuburnAlumni  [author] 9 Aug, 2017 @ 3:46pm 
8/9/2017 Small Mission Update: Added a "Tips on the Campaign" section on the intel page, as well as added a few tweaks. Mission PBO has been updated as well. Enjoy.
Stirling 9 Aug, 2017 @ 10:28am 
Yet another stellar mission Auburn! Thanks for the effort!