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You cannot use devmode with this mod, it will cause an infinite black screen either on game start or save load.
You can only light fires with a drill plank and sturdy stick, nothing else works.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2079001985
LOG: Lua, 1592739060200> LuaManager.RunLua> Loading: I: / Steam Library / steamapps / workshop / content / 108600/1096904850 / mods / WWI / media / lua / shared / Reloading / TLOUReload.lua
LOG: General, 1592739060200> -----------------------------------------
STACK TRACE
-----------------------------------------
Callframe at: table.insert
function: addWeaponType - file: ISReloadUtil.lua line # 361
function: TLOUReload.lua - file: TLOUReload.lua line # 18
Jun 21, 2020 1:31:00 PM zombie.Lua.LuaManager RunLua
SERIOUS: java.lang.RuntimeException
Jun 21, 2020 1:31:00 PM zombie.Lua.LuaManager RunLua
SERIOUS: java.lang.RuntimeException:
Jun 21, 2020 1:31:00 PM zombie.Lua.LuaManager RunLua
SERIOUS: at table.insert
at addWeaponType: 361
at TLOUReload.lua: 18
Thanks for the mod.
if not, any plans on updating it?
item ArrowPack
{
Weight = 10.0,
Count = 1,
Type = Normal,
DisplayName = Arrow Pack,
DisplayCategory = Ammo,
Icon = Arrow,
}
recipe Make ArrowPack
{
Arrow=100,
NeedToBeLearn:false,
Result:ArrowPack,
Time:10,
Category: Weapons,
}
recipe UnMake ArrowPack
{
ArrowPack,
NeedToBeLearn:false,
Result:Arrow=100,
Time:10,
Category: Weapons,
}
I really love the bow and arrow (reason I installed this mod). Maybe have an option to just add that? Thanks for the really cool mod!
Or is there a way to make it?
e.g.
Light Fire >
Ripped Sheets (7) + Lighter
Ripped Sheets (7) + Matches
Sheet + Lighter
Sheet + Matches
Shooting through fences and player made windows seems to work but you make noise as if you were hitting them, thus atrracting zombie attention. Is it possible to fix it?
- The recipe might require twine/fishing line instead of just ripped sheets, while it's great to be able to make one right when you start it feels a little bit cheap.
- When you fire in the dark, you get a "muzzle flash" effect that I guess is inherited from adapted gun code. I don't know if you can fx that \o/
Suggestion:
A quiver would be super, there is a mod out that introduces hip packs and you might adapt that to be a quiver (or I guess I could just also use that mod now that I think of it but anyway, suggestion)
- Traits nerfs, changes are listed below
- birch bark fix
About the birch bark, yeah it seems to be broken, I already made a fix, I'm gonna release it along with the traits rebalance.
After the fix you should be able to start the fire by using lighter/Matches and birch bark as a tinder (instead of the newspapers etc;)
Yeah I totally forgot about rebalancing those OP traits lol. My brain was AFK or something when I was making them x)
Here's my suggestion:
Forager - +1 to foraging and +1 to farming, costs 6 skill points
Archer - +2 to aiming and +1 to reloading, costs 8 skill points
What do you think about this?
Thanks in advance,