XCOM 2
[WotC] RW Realistic Grappling
13 Comments
IOException 26 Apr, 2018 @ 11:10am 
Loving this! Makes the Hunter way more deadly!

Banana: I think it already is.. He seemed to grapple once per turn, flank one soldier, then pistol shot 'em. No cooldown. Might be a Chosen AI mod retaining it as vanilla?
King Banana 23 Mar, 2018 @ 2:20pm 
Could you update this to apply to the Hunter's Grapple, too? As of now it seems to still be a free action for him.
Donofett 19 Feb, 2018 @ 8:49am 
Goooooooooooooooood.
Aegelweard 15 Feb, 2018 @ 3:25am 
Although I like cheesy free-of-charge grapples every 3 turns I have to admit I've always thought it was kinda weird. "Oi, Shen! I want those Spider suits and I want them now!" :)
SuperJesse64 4 Feb, 2018 @ 11:08am 
Thank you! :)
krumiro  [author] 4 Feb, 2018 @ 5:43am 
Just uploaded an Update for compatibility with War of the Chosen... ;)
krumiro  [author] 8 Sep, 2017 @ 9:33am 
In the meanwhile, the more specifically and with more detail you will describe to me the incompatibility symptoms which you are experiencing, the faster I will be able to identify the problem and fix it when this subject will have reached first place in my daily priorities-list. Thanks for your cooperation guys. :)
krumiro  [author] 6 Sep, 2017 @ 4:13pm 
Free time is limited but if enough people "votes" for this Mini-Mod's compatibility fix, I might push it up in my daily free time priorities-list... ;)
SuperJesse64 6 Sep, 2017 @ 10:56am 
Please update this for WoTC?
[WTS]DrewDawgofWar 29 Jul, 2017 @ 11:36am 
I will be giving this a shot. Thanks!
d_valroth 28 Jul, 2017 @ 10:06pm 
Interesting tradeoff.
Mercurius 28 Jul, 2017 @ 3:33pm 
Huh. So you drop the free action, but get more usage... that's actually a really balanced change. I like it!
pintocat 28 Jul, 2017 @ 11:45am 
I like the idea. I'm wondering though, I think the no-action grapple doesn't trigger Ruler Reactions. With an action point, would this be the case? Or for that matter, would it trigger overwatch fire?