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- Fixed bomb getting stuck under a specific part of the map when dropped
- This was fixed with the navmesh, but a fail-safe bomb teleport has been put to make sure the bomb does not get stuck
- Added ironman mode support (for mission makers)
Again, make sure to download the newest nav mesh and other stuff from Google Drive: click here! [drive.google.com]
accessed as demoman
soldier
engineer (took a bit of effort)
I'm tha king of tha rumba beat!
When I play the maracas I go
Chick-chicky boom, chick-chicky boom!
Volvo plz add
But this one is excellent. Fine job.
ENG: Choose the one that's on the list and write in my profile, I will answer the same!
GER: Such dir eine Sache aus der Liste aus und schreib es unter mein Profil und ich mache es auch bei dir!
LIT: Pasirink viena iš sarašo ir parašyk ant mano profilio, Aš parašysiu taip pat!
PL: Wybierz jeden z komentarzy ponizej i zamiesc w moim profilu, odwdziecze sie tym samym !
+rep AWP PRO
+rep AWP GOD
+rep ClutchMeister
+rep PRO Player
+rep clutch King
+rep cool friend
+rep HeadShot Machine
+rep Deagle God
www.bbc.com/news/world-latin-america-36375807
Here are some of the changes:
General
- Artpass improvements
- Layout changes to make navigating the map easier
- Added more robot class icons!
- Fixed an exploit that let players escape the map boundaries
- Fixed Engineer buildings floating slightly
Streets
- Added a bomb-reset pit
Changes to the missions/waves in detail can be found on TF2Maps (link above). Have fun playing!
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