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If you guys have other mods for which I could add compatibility, feel free to post them. It could be a fun side project, when I got time
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La version 2.1 supporte désormais le mod External Item Descriptions (EID) (FR & EN)
As far as I know this mod still works without any problem, I didn't had to do anything. (I checked the changelog but didn't find any changes that would affect the code)
If at some point there is a way to port AB+ mods to Repentance, I'll probably do it.
I love the upgrade system.
I love it all.
- You can now upgrade Lil Vis.
- It works with BFFS!.
- The remove command should works properly.
The update was ready since september, sorry for the wait. (laziness, studies, nothing special)
By the way the code is ready for the "cube-of-meat-like" upgrade system. I just need to upload it and change the description/video. The bug where you can't remove the item via console will also be patched.
as you were saying for the "upgrades" for it, 4x lil' vis should be lil' sister vis
Also, you may have noticed that you can't have two Lil Vis at the same time. You should soon be able to "upgrade" it like Cube of Meat:
- 1x = Lil Vis
- 2x = Lil 'Double' Vis
- 3x = Lil 'Scarred Double' Vis
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Pas de synergies pour l'instant, mais ça devrait être facile. Je vais regarder comment Lil Brimstone fonctionne avec BFF et faire la même chose sur Lil Vis.
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Does it have any synergy with BFFs ?
(also, ovum is a boss and all...)
nice
Thin laser: you're right. I Just didn't find how to create a thin laser beam (and trust me, I spend A LOT of time searching for a way to do it). I'll search again, there are new mods/threads every day...
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Etant donné que j'ai un commentaire en français, j'en profite pour dire que je réponds aux commentaires français. Je traduirai juste en anglais pour que tout le monde puisse comprendre. Je ne comprends pas d'autres langues, désolé.
I think (I'm not sure) that it is only visual. The brimstone is summoned directly with the right orientation (and I don't modify it), so I don't understand why it does that.
I've already seen bugs like that in the vanilla Afterbirth+ (Mushroom enemy looking like Host for a frame when they spawn), so it might be caused by the game (or the API) itself.