Team Fortress 2

Team Fortress 2

Supply Sabotage
61 Comments
Pyro Attack 20 Mar, 2022 @ 9:31am 
I like how you use the old end of the line payload model
Mr. "Ant" Tenna 10 Apr, 2018 @ 7:10pm 
map workshop/1081632756
Peredice  [author] 27 Jul, 2017 @ 1:26am 
@Jwz_Walter
Thank you :)
Kwik 26 Jul, 2017 @ 3:02pm 
this map looks great
Peredice  [author] 25 Jul, 2017 @ 9:43pm 
Yes, I guess you are right, next time I'm going to use it :)
Harritron 25 Jul, 2017 @ 2:44pm 
People say you need to improve your lighting apparently (though I think it looks fine).

Next time, when compiling, use HDR (check the HDR box)
WARNING: This may take a long time, but it's worth it, as your map will look 10x better.

Valley Complex uses this, which is why the lighting looks good on it. I feel that if you used this on your map, it would certainly improve this.

:csgocross: Use it well, my friend :csgocross:
Conga Lyne 25 Jul, 2017 @ 2:00pm 
The lighting and detail could do with more work imo
Artemis 25 Jul, 2017 @ 12:31pm 
I am donald trump and i approve this map
Peredice  [author] 25 Jul, 2017 @ 5:16am 
@doggo
Yeah, the lightning could be improved. But as I said this is
the last version of the map, and I only fix game-breaking
bugs if there is any. Sorry in this map I will not fix this
issue due to it takes a lot of time and effort.
Don't get me wrong tho, your feedback is much appreciated
I will look out after this in my next maps! :)
iwabty 25 Jul, 2017 @ 4:00am 
https://gtm.steamproxy.vip/ugc/850469511787004533/D7F80A986BD46B4D10A1482B2C0FCBEB30FB97FF/

for example here, theres just too many lights and light models, looks extremely repetitive.
iwabty 25 Jul, 2017 @ 3:58am 
The lighting could be improved, especially the interior. Its very bland and colourless.
tbenajj 24 Jul, 2017 @ 6:46pm 
I like it
Wide James Sunderland 24 Jul, 2017 @ 12:09pm 
Really nice map! I like the look of the undergound mining look, but sometimes the walls are pretty dull and flat. maybe and some curves in there or something i dunno
Peredice  [author] 24 Jul, 2017 @ 2:20am 
@Martyr Saint
Thank you very much :D
MartyrSaint 24 Jul, 2017 @ 1:39am 
It looks really nice. Would like to see in community servers 10/10
Peredice  [author] 24 Jul, 2017 @ 12:30am 
@Giggimish
The cart is a great cover ya know?
Peredice  [author] 24 Jul, 2017 @ 12:28am 
@Schmoop-bot
Yes,some place the walls are dull, I know that, but I wont
fix this here.
Peredice  [author] 24 Jul, 2017 @ 12:26am 
@Ryken-kun? Thank you for your comment
Yeah, I'm aware that this map feels empty, but sometime I just
rather not place anything, instead of filling up with random
useless stuff. In my next map I'll try to fix this issue.
cheddar 23 Jul, 2017 @ 9:02pm 
to much sniper power in the tunell thing
Roogal Doorn 23 Jul, 2017 @ 7:04pm 
you need more works on the walls
Lawrence 23 Jul, 2017 @ 4:15pm 
I like your map, honest, it looks pretty intriguing with it's very long railway and dusty feeling, my kind of map, but if it were up to me, which it's not, as I said, it's a great map, but to me, it seems liek there is quite a lot of empty space throughout the map. Other than that, I love it, I like the looks and atmosphere. 5/5 Stars
Peredice  [author] 23 Jul, 2017 @ 11:38am 
@Harritron Thanks!
Tbh I really didn't expect this much attention :D I'm so happy
Peredice  [author] 23 Jul, 2017 @ 11:37am 
@Crossy
Thank you :)
Harritron 23 Jul, 2017 @ 11:37am 
Congrats on hitting 5 stars too!
Peredice  [author] 23 Jul, 2017 @ 11:37am 
@Harritron
Thank you very much ;)
the freakend 23 Jul, 2017 @ 9:57am 
this is probably a noob thing to say, but how do you start up the map?
jabol 23 Jul, 2017 @ 9:55am 
looks very good
Harritron 23 Jul, 2017 @ 9:16am 
Looking MUCH better than the beta
10/10
WENDYN 23 Jul, 2017 @ 7:09am 
#Peredice The map just looks soo old...
2/5 stars
Peredice  [author] 23 Jul, 2017 @ 4:13am 
@WENDYN
Are you judging by the pictures, or you play my map in-game?
WENDYN 23 Jul, 2017 @ 4:06am 
The edge of grass... looks like minecraft texture
:thepentagram::thepentagram:
WENDYN 23 Jul, 2017 @ 3:53am 
#Peredice it is not too bright on my screen... it´s too bright compared to others TF2 maps, where is some shadows:spy:?
Peredice  [author] 22 Jul, 2017 @ 10:52pm 
@WENDYN
Turn down your brightness in the options menu
That will fix it.
WENDYN 22 Jul, 2017 @ 10:37pm 
Too bright... Low shaders quality... Pls fix it :sentry:
Peredice  [author] 22 Jul, 2017 @ 12:02pm 
@Davveee Köszi :D
Jó látni hogy magyarok is vannak errefelé :)
beton 22 Jul, 2017 @ 11:53am 
menő :D
CaliberPlex 22 Jul, 2017 @ 8:25am 
Oh, okay. Good to know!
Peredice  [author] 22 Jul, 2017 @ 8:20am 
@GryphonKingBros Thank you :)
But alot of feedback from the past said that is too dark
So I had to make it more brighter and visible. :)
CaliberPlex 22 Jul, 2017 @ 8:16am 
Looks great! Maybe some lighting could be dialed down a bit to make caverns look better a bit, but otherwise, GREAT :D!
Heartzone 22 Jul, 2017 @ 1:26am 
Maybe for your next project, you could make a supply capture gamemode, sorta like intel except only 1 team has the intel
Peredice  [author] 21 Jul, 2017 @ 10:13pm 
@Sond
Thank you! The atmosphere is loving you too!
we dont use natural ingredients 21 Jul, 2017 @ 4:53pm 
I'm loving the atmosphere of this
Peredice  [author] 21 Jul, 2017 @ 2:06pm 
People with the fucking like.. Copy paste stuff.. The dead dodge meme. Please stop
Nobody cares and it's stupid I mean. it's genuinely not funny. Stop it.. Im serious
Peredice  [author] 21 Jul, 2017 @ 10:26am 
:OOOOOOO
A typo from you? it's impossible xD
what's a gun 21 Jul, 2017 @ 10:23am 
"is obviously is awesome"
OOPS
Peredice  [author] 21 Jul, 2017 @ 10:21am 
@CrackerDynomite
Thank you :8bitheart:
:D
what's a gun 21 Jul, 2017 @ 10:18am 
Oh, cmon, man.
Your map is obviously is awesome! :bbtcat:
Peredice  [author] 21 Jul, 2017 @ 10:05am 
@CrackerDynomite
Yeah, instead of giving me feedback about the map,
or tell me what should I improve, freak out on a typo I made in the description.
Yeah thank you very much...


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NOT :8bitheart:
Peredice  [author] 21 Jul, 2017 @ 9:55am 
@ѴᴏʀᴛᴇxƤᴀʀᴀᴅᴏx
Is it good?
VortexPDX 21 Jul, 2017 @ 9:09am 
The fact that the world geometry is so simple makes it so easy on the eye.