Portal 2

Portal 2

Direction
12 Comments
metadavid 16 Apr @ 10:31pm 
Nice puzzle
SpielSatzFail 25 Aug, 2024 @ 6:30am 
The final move needed some F6/F7. The best way to eventually keep the cube in position is to remove the portal right in that moment when the cube has crossed the portals. This way it comes to a rest instantly and loses any momentum, so it doesn't turn.
bullfrog 26 May, 2018 @ 12:49pm 
That made me smile; good fun
jandlml 17 Mar, 2017 @ 11:44pm 
i actually thought this was a fairly simple test. but lots of fun. i stopped the cube so the door just stayed open
wildgoosespeeder 4 Feb, 2015 @ 12:26am 
Oh, haven't seen this portal trick in a long time (since the Portal 1 mapping days)! Gain portal momentum with uneven portalable floors. The final trick is somewhat unreliable. I can see why that is in the description.

My only concern is symbol usage. This was before you knew about my guide:
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=292356592
The Sojourner 5 Jul, 2014 @ 5:27pm 
Finally was able to play this one (thank you for the republish, Toothless2603). It's not as bad as it seems :p2cube:
The Sojourner 13 Jun, 2014 @ 6:59pm 
It seems you've misunderstood. I can't play the map; I get the message "An error occured while downloading this map!"
Hazellius  [author] 13 Jun, 2014 @ 2:12am 
@p0rtalmaster. Normally you shouldn't be able to trap yourself now, and here's a solution video incase you thinking the solution is too unconventional (which it is a bit): https://www.youtube.com/watch?v=qPCPdFxF46g
Hazellius  [author] 9 Jun, 2014 @ 3:01am 
@p0rtalmaster This map has 2 major problems from what I can gather. One is fixable, which I'll get to when I can. the other one isn't, so I'll create a solution video of this one when I can alright? :)
The Sojourner 9 Jun, 2014 @ 12:48am 
Seems your map is corrupt (which is a shame 'cause I'd love to play it).
Hazellius  [author] 23 Nov, 2013 @ 1:01am 
@GWD9000 I know it's quite unreliable, but I like the idea of this map. It's the only reason why it still exists.
GWD9000 23 Nov, 2013 @ 12:49am 
Solved this one twice - using both the patience/dumb luck method and the intended portal orientation switch method once I realised why there was so much walkway! . 'Setting' the cube was still too unreliable and fiddly, and this is probably why not used that much.