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Also against Goblins or Skaven or Beastmen you are really going to want that bow back.
The range could be ok but the damage is just insane
Also, @ColtPiecemaker PLEASE PLEASE get some coin to make this for TWW2 ME. I'm dying to apply this mod and put it to good use.
I do prefer the more realistic touch you have added to the game, thank you for this mod.
You can kill a insane amount of units with the bright wizzard if u place the spells in the right place:p Place it wrong and your units get rekt.
No wonder its out of date...
As I said before, this is exactly what I expected from TWW and I really enjoy this mod. I'm pretty sure I will be playing with this mod for the forseeable future. Thank you for making this mod. It's truly a great improvement.
Here's a bit of context. I generally try making my Empire armies (which I usually term regiments or brigades) consist of 1 unit of greatswords, 3 units of halberdiers, 6 units of handgunners, 2 great cannons, and the remaining slots are juggled between characters and cavalry. When I tried your mod, I had multiple instances where Warriors of Chaos or Chaos Marauders would come charging at me, their front rank or two would completely die, and the next couple ranks stumped and were stunned. The very few who reached melee broke almost immediately. After several battles, my brigades would eventually at least 2 of the halberdier units, who were replaced by more handgunners, further increasing the devastation the shotte rake in. I remember one battle where the handgunner unit kills were looking like 140, 160, 140, 200...etc (yes I had a unit rake in 200 kills...I was amazed).
Thanks for making this and do NOT change things based on my comment. Hope this will be updated for TWW2. You did great!!!