Portal 2

Portal 2

Disruption
21 Comments
zigzagtenniscoe 19 Jun, 2024 @ 9:13pm 
Blindrun
Clever, but like maps without “sneak angles” as its core/hardest-part less than those that rely on pure-logic tbh. I do like playing through your workshop and seeing the gradual transition in the aesthetic to more Mevious/Azorae-esque puzzles though. A shame a lot of your early maps are errored and no longer playable. 😩

Difficulty: 3.75/10
Enjoyed: 7.25/10
waghihgaghhhhn 19 Dec, 2021 @ 2:53am 
nice map
zul33 25 Aug, 2021 @ 3:11am 
Nice one :) even if you think you do it wrong, you do it right :D
moose9 11 May, 2018 @ 1:09pm 
Another great map. Once you see the logic the solution is easily figured out. :steamhappy:
bullfrog 5 Mar, 2018 @ 10:34am 
Great puzzle. No ninja necessary @Special Agent Dale Cooper. The fizzler above the cube button seemed at bit odd at first, but works well. Not difficult to solve, the solution just seemed to unfold as you worked backwards from the end. Big thumbs up.
KodenejmBerni 3 Jan, 2018 @ 4:36pm 
Creative chamber. But it's definitly too big for its content. Compact chambers just looks better. Size matters.
lfairban 11 Feb, 2017 @ 8:48pm 
I must have been lucky because I tripped over the solution right away. Great map!!
jandlml 13 Mar, 2016 @ 7:35pm 
i really like the nice smooth logic in this one.
Andi 29 Sep, 2015 @ 9:02am 
Great chamber, I must admit though, I found the soluition my accident. thumbs up.
bobdugan_2000 26 Apr, 2015 @ 12:06pm 
That was fun, thanks Gig. Just needed to keep going deeper into the map to figure it out...
wildgoosespeeder 29 Dec, 2014 @ 7:22pm 
This map did not remind me of any of Azorae's maps. The chamber looks more complicated than it really is. It's a good one. Clever use of the light bridge. I guess this is the real starting point where your maps really get good with a few minor hick-ups.
batman 10 Nov, 2014 @ 3:47am 
I don't get what the purpose of the fizzler above button...Also would like to see ninja solution. Anyway it's a good map. I'm just not sure I did it right way because it felt a bit easy.
Special Agent Dale Cooper 24 Aug, 2013 @ 4:11pm 
I solved this in less than 5 minutes, but I am not sure whether I solved it in the intended way. Feels like a somewhat ninja solution. Could someone please tell me whether it's neccessary to jump down the ledge and shoot a portal in flight high enough to keep the lightbridge and then afterwards shoot it low to make the fizzler destroy the lightbridge and etc... . Thank you!
And thank you, Gig, for creating!
Muaziz 6 Jun, 2013 @ 9:22pm 
I found this puzzle a little gmmicky. I do love almost all your puzzles and still gave it a thumbs up for originality.
Manifest Breastiny 1 Jun, 2013 @ 11:08am 
Difficulty: 6/10 (MEDIUM-HARD)
FINALLY solved it. That was quite challenging. I cannot believe I did not see that solution the last three times I attempted to complete this map.
Sloi 18 Jan, 2013 @ 10:22pm 
Awesome, as always. (Plus I got to fling into space. Yay.)
madvtdm 16 Nov, 2012 @ 9:37am 
Very good puzzle... took me a while to get it right however once I finally figured it out but very well done, I like puzzles that force me to think outside the box.
Calmly Frenetic 25 Oct, 2012 @ 1:00am 
A good size, a clever interweaving of puzzle elements with a concise logical solution, and even an alternate ninja route! I hope Azorae keeps inspiring you. :D
The Sojourner 20 Oct, 2012 @ 5:28pm 
Another underrated, lonely puzzle. It's remarkable. Everything has a purpose, which makes it very elegant.
Innervator 15 Oct, 2012 @ 7:20pm 
Good puzzle, thanks.
NiclO (- - ) 14 Oct, 2012 @ 10:58am 
Well done, very satisfying. Thank you. That took me a while to figure out.