Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
MAKE THIS A THING!
@TheGermanTabouretski he will hold it in one hand like the Persian Persuader. The musket shoots a "bomb" like the standard grenade launcher does.
I want to see this ingame :)
but the only one, who has a melee weapon (as secondary) AND a tolerably fitting animation is the scout. But he attacks very fast and if we slow down the attack speed the demo and the soldier would be affected, too. Maybe pyro.. but I don't think it goes with it's style.. mhhhmm
it'd work there best