Portal 2

Portal 2

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17 kommentarer
waghihgaghhhhn 8. jan. 2022 kl. 5:10 
The lift seem to be broken, it do't work some time.
stormsend 23. feb. 2014 kl. 14:38 
Revisiting some old favorites. Still a favorite.
GraveNoX 2. maj 2013 kl. 9:30 
Liked it, my gameplay http://youtu.be/I5XV57U4X0M
KennKong 12. feb. 2013 kl. 15:16 
I'm pretty sure I missed the intended solution on this one. I didn't use the lift (I never even saw it move), and I didn't use the funnel (although it might have been quicker to do so). Did you intend for the player to fling themselves and the cube from the ceiling of the getl dropper room to get to the laser activation button ?
The Sojourner 11. nov. 2012 kl. 22:49 
I found the lift to be useless.
stormsend 10. nov. 2012 kl. 7:54 
I liked the way you are led to the last chamber by the earlier ones. In order to do this one, go to the next one etc. Kind of the opposite order that I'm accustomed to seeing. I struggled mentally with the laser part but after that it was on to the end. Great puzzle and nice visual presentation. The lower chamber with the stairs was cool. I'll be looking at more from you and I would hope you'd visit me at http://gtm.steamproxy.vip/profiles/76561198004774045/myworkshopfiles?appid=620
Manifest Breastiny  [ophavsmand] 10. nov. 2012 kl. 7:41 
I will post a .dem of the correct solution, Sheridan.Vespo, if you need it :)
.sheridan .vespo 10. nov. 2012 kl. 0:16 
The way I got the cube to the top of the lift was grabbing it and running onto the lift before it started moving back up again . That is where I needed to be quick. Since I saw that solution I didn't try to think of anything else. I might go back and try to find a non-speedy way to do it.

Please feel free to try some of my maps as well.
Manifest Breastiny  [ophavsmand] 9. nov. 2012 kl. 15:37 
It was inspired by Rexaura 16, I really liked that map!
Mevious 9. nov. 2012 kl. 15:20 
I solved it quickly because it's so similar to Rexaura 16 :P
Not sure what part required speed, Sheridan.Vespo.
.sheridan .vespo 24. okt. 2012 kl. 6:49 
I liked the idea, but I didn't like, that speed was part of the challenge. Good map though!
mausilibaer 6. okt. 2012 kl. 13:15 
I did it in the classical way ;) and it was very funny.
Zavinious Akkol 4. okt. 2012 kl. 0:48 
Well.. I just noticed a possibility when looking at the orange room and decided to try it out. You can accelerate the orange gel in the gel rom by dripping it from the ceiling and then shooting where it lands.. this then lets you fire gel through the fizzler and eventually all the way along the floor back towards the entrance. Then you go back to the first room, portal between the left of the entrance door and the white part just to the left and opposite the ramp. Then run and swerve left going through the portal jump once to hit the edge of the ramp, then and jump again and you get to the exit platform. There was a similar sort of setup in a different level that used the same jumpy technique.
Manifest Breastiny  [ophavsmand] 3. okt. 2012 kl. 17:07 
Really? How did you manage that? Could you post a video, or at least explain how you did that?
Zavinious Akkol 3. okt. 2012 kl. 8:45 
I need to do this one again to test the other rooms out.. I managed to get to the exit by using the first orange gel room only.
SloppyPlatypus 3. okt. 2012 kl. 2:29 
@AD_79:

Your humble servant and follower Bensenhaver has created, with the permanent support of Mothalius, his first test chamber, "Underdog". It would be an honor for me if you were so kind as to test it. In case you were inclined to do so, a link like this

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=100557420

would become really handy (In case you'd rather clip your toenails, maybe you should know that Cave Prime is paying 60 dollars for testing the chamber).

ANY kind of feedback will be welcome. Thank you very much in advance for your time and attention.

Yours truthfully;

Bensenhaver.