Total War: SHOGUN 2

Total War: SHOGUN 2

Better Maps 0.45 - Part 1
Showing 1-10 of 10 entries
Update: 18 Apr, 2015 @ 10:10am

Version 0.45:
- Hopefully fixed all crashed due to TEd deleting the 4vs4 deployment zones.
- New map: Ezuchi Fort. It replace the "castle_hilly_coast_level_1".
- Emfab updated to 1.2.
- Updated all UPC packs.

Update: 19 Aug, 2014 @ 8:16pm

Version 0.42b:
- Fixed a bug that make AI not to deploy units well when attack one of the mountain maps.

Update: 18 Aug, 2014 @ 8:28pm

Version 0.42:
- Fixed the "corner of wood walls not show in radar" bug (Finally!!!!!).
- Heavely improved pathfinding in almost all maps.
- Detailed and finished all mountain maps.
- Reduced to 1 the max number of players in "mountain_level_02" map.

Update: 28 Mar, 2014 @ 6:26am

Version 0.40:
- Modified and heavely detailed the 4 "Level 1" castles of ROTS.
- Enabled the posibility of play all modified maps in a custom battle.

Update: 28 Mar, 2014 @ 5:26am

Update: 28 Mar, 2014 @ 5:20am

Update: 27 Aug, 2013 @ 8:13pm

Version 0.35b:
- Fixed a little bug in "castle_mountain_level_02" where units get stuck in a wall.

Update: 15 Aug, 2013 @ 6:02am

Version 0.35:
- Fully modified and finished the castles "castle_plane_level_01", "castle_plane_level_02", "castle_plane_level_03", "castle_plane_level_04", "castle_plane_level_05" and "castle_plane_level_06".
- Fixed a bug where you can't join to a multiplayer campaign even when both of players have the same files.

Update: 15 Aug, 2013 @ 2:05am

Update: 28 Sep, 2012 @ 1:35am