Killing Floor

Killing Floor

HUD Slot Machines
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Update: 24 Aug, 2014 @ 11:16am

- Changed slot machine HUD be scaled by Y screen size (so that widescreen users don't get extreme HUD size).
- Merged SlotsAddOn with main mutator.
- Added admin commands, use: Mutate SLOT HELP - to see them all.
- Fixed problems where zombies wouldn't spawn in latest KF version.
- Changed Patriarch Jr to not spawn helper squads when he gets hurt.
- Fixed networking of santa hat and masks, so they don't sometimes render floating in air or sideways on players head.
- Changed mask card to change player's current mask if gets the same card twice in one life.
- Added support for bots to receive cards (can be disabled by setting bAllowBotCards=false).
- Made it so that if you die before reciving card effect, you will recive the effect anyway upon respawn (to prevent players from canceling really bad cards by suiciding before getting it).
- Changed so Unholy hand grenade does not team-kill, also made its damage radius bigger to prevent zeds from getting stuck in it.
- Fixed cash share card to display for all players correct amount of cash given on the message.
- Fixed drunk card so it does not effect spectators.
- Added a new cards: geometry view card, assist card.
- Fixed palette of holy hand grenade icon.

Update: 24 Aug, 2014 @ 11:14am

Update: 23 Sep, 2012 @ 12:55am