Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNTE-TayNinhProvince
Menampilkan21-30 dari 31 kiriman
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Pembaruan: 10 Sep 2017 @ 9:51am

Pembaruan: 11 Agu 2017 @ 9:11am

Pembaruan: 10 Agu 2017 @ 3:40pm

Pembaruan: 4 Agu 2017 @ 5:52pm

Pembaruan: 4 Agu 2017 @ 5:37pm

Pembaruan: 26 Jul 2017 @ 12:40pm

Pembaruan: 25 Jul 2017 @ 6:16am

Pembaruan: 19 Jul 2017 @ 2:23pm

Pembaruan: 14 Jul 2017 @ 8:27am

Pembaruan: 13 Jul 2017 @ 12:57pm

Version 2 released

Change log:

Most of the tunnels in the map are now populated with items such as crates and tables as well lights in areas.

Bushes now no longer clip through tunnels blocking paths.

An extra room has been added to ammo dump near D.

An overhead map has been added allowing players to no longer get lost in the wilderness of Vietnam.

The capture time on the last objective has been extended.

Bunkers at the last objective no longer fade out of view for the attackers.

The combat zone has been changed so players can no longer run out of the map

The jet animation has been scripted to start a few seconds after A & B have been captured and has also been slowed down.

Spawn protection near C & D have been moved around.