Rising Storm 2: Vietnam
VNTE-TayNinhProvince
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Version 2 released

Change log:

Most of the tunnels in the map are now populated with items such as crates and tables as well lights in areas.

Bushes now no longer clip through tunnels blocking paths.

An extra room has been added to ammo dump near D.

An overhead map has been added allowing players to no longer get lost in the wilderness of Vietnam.

The capture time on the last objective has been extended.

Bunkers at the last objective no longer fade out of view for the attackers.

The combat zone has been changed so players can no longer run out of the map

The jet animation has been scripted to start a few seconds after A & B have been captured and has also been slowed down.

Spawn protection near C & D have been moved around.