Tabletop Simulator

Tabletop Simulator

Trek Knight (Star Trek : Frontiers) - Tragic Edition
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Update: 3 Feb, 2023 @ 1:20pm

Fixed an error with the play mats

Update: 28 Dec, 2019 @ 2:02pm

UPDATE : 29/12/2019

• FIXED : All asset links should now be working!!

Ok... so, as some of you may know my mods have been broken for a long time as google drive moves files to trash when they are not being accessed regularly, then as you upload new files, these trash files are automatically deleted. This led to almost all my mods being broken with 1000s of dead links across them. I was so upset that I basically quit TTS modding for nearly a year, but recently I have been going though my old mods and fixing them

To that end, I believe I have completely fixed this mod and now have it fully hosted on SteamCloud, and therefore should not have any future dead links of any kind as long as steam is maintaining its archive.

I have also have the mod backed up now on TableTopSimulator Nexus.

If you find any errors still, please let me know...

Have Fun, ROLL HIGH and a HAPPY NEW YEAR!
--Tragic

Update: 8 Jul, 2019 @ 5:51pm

HOTFIX - 09 - 07 - 2019
FIXED • A 3rd party mod from the workshop I used for the mana crystals developed broken links. I have updated the mod for the missing files to be found on my GDrive. As long as Google provides the drive, the files should now be live.

Q : I still have errors!
A : As the files are identically named you may need to force TTS to redownload all the images again to make sure you have the correct links. In TTS go to "MENU / CONFIGURATION / UNTICK MOD CACHING" then reload the mod. Everything should work now. (Do not forget to re-enable this!) Alternatively you can use TTSMODBACKUP app and click on the mod and select "delete all local files" and then click the download button.

Update: 27 Oct, 2017 @ 8:13pm

Update: 27 Oct, 2017 @ 7:31pm

UPDATE

• ADDED: I have made a "Destroyed Borg" mesh and added it as a "state" to the Borg Cubes. Once you have destroyed a Cube, simply press "2" while hovering the mouse over it to switch to the destroyed version.
• ADDED: A new bag and placed it where the Borg City tiles are.. this is so when you do Co-Op Assaults you have a convenient bag to shuffle the tokens in before distribution.

• CHANGED: Added "rotational" snaps to the player board card zones. So cards will auto rotate when you drop them down.

• ADDED: I posted a new file onto the description. It is a simple PNG that has the UV Maps for the MAP TILES. This is so people can make there own maps with ease and import some of the custom content you can find on BGG.

Update: 27 Oct, 2017 @ 7:17pm

Update: 9 Oct, 2017 @ 7:31pm

Update: 7 Oct, 2017 @ 6:34pm

HOTFIX
• Forgot to resize the Romulan Starship for those that use it for aesthetics.
• Just did a quick adjust to all the snaps.. the map "should" fit together better now and I changed some of the location snaps so the new circular control markers look centred on them.

Update: 4 Oct, 2017 @ 7:50pm

Update: 4 Oct, 2017 @ 7:23pm

UPDATE

CHANGED - Scaled Mage Knight Tokens down a little so the ships look a little neater on the table.
CHANGED - The control tokens for the Mage Knight are now doughnut shapes, allowing you to easily identify the hex under the token as you can see through to the sector tile.
CHANGED - Increased the size of the source die, just a tad.

CHANGED - The Player Aid has been completely redone.
• The resistance and enemy token sheets are split into two for an easy and legible popup when alt+mouse hovering over it to get the popup.
• I have added small tokens of all the enemies to the player sheet, so you can alt+mouse over the individual tokens in addition to the entire sheet to better see them.