Arma 3
IFA3 [COOP] D-Day Night Raid (1-72)
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Update: 5 Apr, 2018 @ 12:29am

-bug fixes

Update: 5 Apr, 2018 @ 12:03am

-fixed bugs
-added ambient civilians

Update: 14 Mar, 2018 @ 4:38pm

Update: 13 Mar, 2018 @ 4:51pm

Update: 21 Sep, 2017 @ 5:30pm

-added Command Jeep (teleport from FOB glider to jeep)
-added armored car patrols
-added armored cars to town spawn
-replaced artillery objective mortars are now nebelwerfers
-relocated artillery objective
-added motor pool and 88 bunkers as mission objectives
-fixed church in town with building remover
-made the last town (north west town) more challanging
-merged british commando squads into one

Update: 27 Aug, 2017 @ 12:57am

-bug fixes

-spelling corrections

Update: 26 Aug, 2017 @ 5:27pm

-removed some missions

-fixed ending

-script edits

Update: 11 Aug, 2017 @ 4:31am

-added new mission

-bug fixes

-added another british commando squad

-moved drop zone

-removed some markers

Update: 10 Aug, 2017 @ 4:12am

-Added 1 new mission.

-added Faces of war and Iron front A3 Liberation dependencys.

-reinforced the town objective on the North East side of the map.

- Added more gliders attached to other planes for cooler visuals.

-changed out the "British" commando squad with actual britsh commandos from Faces Of War.

-changed location of one of the easter egg/secondary objective dead paratroopers so it is easier to do the easter egg/secondary objective.

-other things that arent very note worthy

Update: 2 Jul, 2017 @ 1:20am