RimWorld
Haul to Stack
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Actualización: 24 FEB 2020 a las 16:57

[Auto-generated text]: Update on 2/24/2020 7:57:39 PM.

Actualización: 24 FEB 2020 a las 16:43

[Auto-generated text]: Update on 2/24/2020 7:43:48 PM.

Actualización: 16 OCT 2018 a las 21:58

[Auto-generated text]: Update on 10/17/2018 12:58:03 AM.

Actualización: 16 OCT 2018 a las 21:53

[Auto-generated text]: Update on 10/17/2018 12:53:29 AM.

Actualización: 16 OCT 2018 a las 21:48

[Auto-generated text]: Update on 10/17/2018 12:48:39 AM.

Actualización: 4 SEP 2018 a las 19:21

[Auto-generated text]: Update on 9/4/2018 10:21:11 PM.

Actualización: 26 NOV 2017 a las 17:57

[Auto-generated text]: Update on 11/26/2017 8:57:13 PM.

Actualización: 2 JUL 2017 a las 19:54

[Auto-generated text]: Update on 7/2/2017 10:54:08 PM.

Actualización: 21 JUN 2017 a las 20:00

It was brought to my attention that animals fail to haul if the tile location they are hauling to get's full. I've reverted the logic for animal hauling, my next big update will hopefully fix this so they can haul more intelligently.

Actualización: 21 JUN 2017 a las 17:51

This patch fixes a bug where the pawn would try but fail to haul to a stack if there was something installed in the same tile, such as a sculpture.