Awesomenauts

Awesomenauts

Alternative Bots Collection
Showing 51-60 of 64 entries
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Update: 26 Jun, 2017 @ 11:09am

Added Ix bot (thanks again M.28.A :D)

Updated Deadlift bot as requested

Made bots even weaker at lower difficulties

Update: 25 Jun, 2017 @ 11:43am

Quick hotfix, fixed that the bot skill calculation was not correct for lower difficulties.

Update: 25 Jun, 2017 @ 11:11am

Bots will now be weaker in lower difficulties, their are not "dumb" but they will be less effective in combat.

Vinnie should now be more agressive and will not constantly fly up to the ceiling.

Leon an Ksenia should now activate their stealth closer to the frontlines so that they don't waste the invisibility timer walking to it.

Update: 24 Jun, 2017 @ 1:24pm

Fixed that melee bots would not attack turrets properly.

Fixed that Genji would use cocoon on any target rather than only players.

Genji should now be smarter when using Monarch Blessing.

Fixed that sometimes bots would just start walking back and forth without doing anything.

Penny should now be more agressive instead of being passive most of the time.

Update: 21 Jun, 2017 @ 10:15am

Small hotfixes for some bots.

Update: 20 Jun, 2017 @ 4:17pm

Major update: Assassin's Greed

-Added all assassin nauts: Penny, Vinnie, Nibbs, Leon and Ksenia (Froggy was already added in the previous update)

-Further improvements to make bots smarter and more cautious

-Fixed that Yoolip would sometimes send all dinosaurs in the wrong direction

Update: 18 Jun, 2017 @ 9:47am

Small update.

-Added Jimmy bot (thanks again M.28.A! :D)

-Also updated Deadlift bot as requested

-Raelynn's snipe aim should now be more natural and humanlike (she will still have bot like accuracy though)

Update: 18 Jun, 2017 @ 7:58am

Major update: Ribbit Ribbit Real Good

-Added Froggy G bot.

-Added Dizzy bot.

Bot should now be more careful with dangerous nauts coming from above.

Update: 17 Jun, 2017 @ 4:21pm

Fixed that bots would get stuck in walls on certain maps.

Several minor fixes and improvements.

Update: 17 Jun, 2017 @ 11:48am

Fixed that Clunk would run away from enemies when exploding instead of chasing them.

Fixed that Yoolip would rarely use stun.

Fixed that bots would try to walk through the start door when it was still closed.

Some other tweaks and improvements, especially regarding turret defense.