Garry's Mod
Extended 'Prop' Damage
Hiển thị 21-30 trong 41 mục
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Cập nhật: 13 Thg06, 2017 @ 8:32am

Added a STool to set the health of entities to a definied value. Also shows a tooltip over the entity showing its health. Reverts colour back to the colour the entity was when first damaged or when first had health set, whichever comes first.

Damage now causes an entity to get closer to full red from its current colour rather than being somewhere between white and red. If you recolour a prop and then it suffers damage, it will now gradually change from that NEW colour to red instead.

Cập nhật: 13 Thg06, 2017 @ 6:27am

Added a user/server adjustable physics damage threshold below which damage isn't suffered to correct for wheels taking constant damage as they rotate over the ground

Cập nhật: 13 Thg06, 2017 @ 2:59am

Fixed some entities not getting through when whitelisted

Fixed an entity with a volume-less physics object causing an error

Cập nhật: 13 Thg06, 2017 @ 2:17am

None Provided

Cập nhật: 13 Thg06, 2017 @ 2:14am

None Provided

Cập nhật: 13 Thg06, 2017 @ 2:11am

None Provided

Cập nhật: 13 Thg06, 2017 @ 1:41am

Added a whitelist system to allow user/server to include any entities in the damage system

Cập nhật: 12 Thg06, 2017 @ 3:53am

Fixed some typos

Cập nhật: 12 Thg06, 2017 @ 3:50am

Added Convars and controls to omit/include wheels, thrusters, hoverballs, lights and lamps from suffering damage, rather than having ALL on or ALL off

Cập nhật: 12 Thg06, 2017 @ 3:31am

Added Convars and menu controls to change behaviour in real time