Garry's Mod
Extended 'Prop' Damage
41件中 21-30 を表示
< 1  2  3  4  5 >
更新: 2017年6月13日 @ 8時32分

Added a STool to set the health of entities to a definied value. Also shows a tooltip over the entity showing its health. Reverts colour back to the colour the entity was when first damaged or when first had health set, whichever comes first.

Damage now causes an entity to get closer to full red from its current colour rather than being somewhere between white and red. If you recolour a prop and then it suffers damage, it will now gradually change from that NEW colour to red instead.

更新: 2017年6月13日 @ 6時27分

Added a user/server adjustable physics damage threshold below which damage isn't suffered to correct for wheels taking constant damage as they rotate over the ground

更新: 2017年6月13日 @ 2時59分

Fixed some entities not getting through when whitelisted

Fixed an entity with a volume-less physics object causing an error

更新: 2017年6月13日 @ 2時17分

None Provided

更新: 2017年6月13日 @ 2時14分

None Provided

更新: 2017年6月13日 @ 2時11分

None Provided

更新: 2017年6月13日 @ 1時41分

Added a whitelist system to allow user/server to include any entities in the damage system

更新: 2017年6月12日 @ 3時53分

Fixed some typos

更新: 2017年6月12日 @ 3時50分

Added Convars and controls to omit/include wheels, thrusters, hoverballs, lights and lamps from suffering damage, rather than having ALL on or ALL off

更新: 2017年6月12日 @ 3時31分

Added Convars and menu controls to change behaviour in real time