Audiosurf 2
Nixel's mix (special edition)
Mostrando 1-9 de 9 aportaciones
Actualización: 20 JUL 2020 a las 15:34

Added even more palettes (for a total of 57), a few debris textures (now there's 54 of them), and also casually doubled the amount of possible outcomes by randomly selecting whether the rails and certain background elements should be inverted in color. Before, this was based on whether the palette was single-hue, but now any palette can be either pure or mixed with inverted.

Also tweaked the placement of the 3D stars, now they form a starfield around the track. They're in the background layer, so don't worry about them obstructing your view.

Actualización: 29 DIC 2019 a las 21:06

Added randomly placed, track colored stars below the track and added/renamed a few color palettes and debris textures. There's now over 50 palettes!

Actualización: 6 MAY 2019 a las 15:46

MASSIVE OVERHAUL!
Looks way more interesting, see thumbnail. More detailed changelog might be added later, but there's a lot to go over and it's kind of intimidating to think about remembering all the changes and listing them all!

Actualización: 2 OCT 2017 a las 13:52

Added and changed a lot of things, which I'm too lazy to list here.

Actualización: 11 JUL 2017 a las 12:53

Changed the camera angle.

Actualización: 14 JUN 2017 a las 13:58

Enabled glow on high and ultra settings, changed the ship to the Nixel's Mix version, changed the rails to highway inverted colors, and added a custom block hit texture.

Actualización: 5 JUN 2017 a las 15:17

The track lines are now rendered for the entire track right from the start!

Actualización: 5 JUN 2017 a las 11:33

Actualización: 4 JUN 2017 a las 21:41