Audiosurf 2

Audiosurf 2

Nixel's mix (special edition)
Wyświetlanie 1-9 z 9 pozycji
Aktualizacja: 20 lipca 2020 o godz. 15:34

Added even more palettes (for a total of 57), a few debris textures (now there's 54 of them), and also casually doubled the amount of possible outcomes by randomly selecting whether the rails and certain background elements should be inverted in color. Before, this was based on whether the palette was single-hue, but now any palette can be either pure or mixed with inverted.

Also tweaked the placement of the 3D stars, now they form a starfield around the track. They're in the background layer, so don't worry about them obstructing your view.

Aktualizacja: 29 grudnia 2019 o godz. 21:06

Added randomly placed, track colored stars below the track and added/renamed a few color palettes and debris textures. There's now over 50 palettes!

Aktualizacja: 6 maja 2019 o godz. 15:46

MASSIVE OVERHAUL!
Looks way more interesting, see thumbnail. More detailed changelog might be added later, but there's a lot to go over and it's kind of intimidating to think about remembering all the changes and listing them all!

Aktualizacja: 2 października 2017 o godz. 13:52

Added and changed a lot of things, which I'm too lazy to list here.

Aktualizacja: 11 lipca 2017 o godz. 12:53

Changed the camera angle.

Aktualizacja: 14 czerwca 2017 o godz. 13:58

Enabled glow on high and ultra settings, changed the ship to the Nixel's Mix version, changed the rails to highway inverted colors, and added a custom block hit texture.

Aktualizacja: 5 czerwca 2017 o godz. 15:17

The track lines are now rendered for the entire track right from the start!

Aktualizacja: 5 czerwca 2017 o godz. 11:33

Aktualizacja: 4 czerwca 2017 o godz. 21:41