Team Fortress 2

Team Fortress 2

Afterburner
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Update: 5 Sep, 2012 @ 9:43am

Added a new LOD1, and turned the old LOD1 and LOD2 into LOD2 and LOD3 respectively. LOD1 is now 75% of the tricount of LOD0 rather than the usual 50%. This is because I felt the jump in quality between the first two LODs was far too noticable ingame. Tweaked the LOD distances to match.

Update: 5 Sep, 2012 @ 9:28am

Update: 2 Sep, 2012 @ 6:13am

Update: 1 Sep, 2012 @ 5:41pm