RimWorld

RimWorld

Zombieland
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Uppdatering: 30 jun, 2017 @ 18:19

Version 1.4 introduces INFECTIONS!
Also: bug fixes, sound volume balances, new zombie animations and much more.
Enjoy!

Uppdatering: 27 jun, 2017 @ 10:29

Bug fixes

Uppdatering: 25 jun, 2017 @ 5:59

Version 1.2.3 fixes the Social Tab bug.

Uppdatering: 23 jun, 2017 @ 18:12

Version 1.2.2 fixes incidents and adds compatibility with Combat Extended

Uppdatering: 18 jun, 2017 @ 15:27

Fixes:
- zombies do not attack geysers anymore
- zombie events now respect the start delay configured in the zombieland settings
- frequency of zombie events tweaked

Uppdatering: 11 jun, 2017 @ 15:44

After spending the weekend on fixes, improvements and content, I have updated Zombieland to

- removed the stuttering when playing with custom textures
- include Twinkies (yay!)
- have a custom zombie event sound (scary!)
- let zombies attack manhunters
- prevent zombies from being counted as enemies so you can leave a map
- better coloring
- event spawning is fixed

Everyone: Enjoy!

Uppdatering: 7 jun, 2017 @ 17:32

This version features a completely redesigned game play with lots of options. Access them via the Options->Mod Settings menu either from the main screen, during game creation or when playing a game.

Uppdatering: 27 maj, 2017 @ 17:13

Bug fixes

Uppdatering: 26 maj, 2017 @ 10:26

Generally more balanced. Thanx for everyone joining the twtich stream providing feedback!

Uppdatering: 26 maj, 2017 @ 0:18

This version finally fixes the horrible animals-vanish-after-being-killed bug!
It also brings you a bit smoother fps!