Rust
Silent but deadly - precision holes
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Update: 17 May, 2017 @ 6:42am

Silent but deadly - precision holes
It seems some maps remain baked within the mesh(a normal/bump) even when all maps are cancelled.
http://imgur.com/uo84yqi
I wish I could get rid of the Fabric pattern so I can do a proper glass/lens material on the front for this particular Skin.
Thanks

Update: 17 May, 2017 @ 6:41am

Silent but deadly - precision holes
It seems some maps remain baked within the mesh(a normal/bump) even when all maps are cancelled.
http://imgur.com/uo84yqi
I wish I could get rid of the Fabric pattern so I can do a proper glass/lens material on the front for this particular Skin.
Thanks

Update: 17 May, 2017 @ 6:41am

Silent but deadly - precision holes
It seems some maps remain baked within the mesh(a normal/bump) even when all maps are cancelled.
http://imgur.com/uo84yqi
I wish I could get rid of the Fabric pattern so I can do a proper glass/lens material on the front for this particular Skin.
Thanks